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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,795online PAX71,386playing OCC3,684with players WIPED 3H118
MODModded traffic
Callsign

TST15126

[TEST] The Test Server

Offline 116.89.111.196:28315 checked 12d ago

moddedoxide
Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,126top 70%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:17 UTC24d ago 0 – running 0
Thu 17 Sep, 15:15 UTC41d ago 1 halved by day 1 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [TEST] The Test Server appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include [TEST] The Test Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [TEST] The Test Server?

These tags are published by [TEST] The Test Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on [TEST] The Test Server when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd dropped below half where it did not hold.

On what schedule does [TEST] The Test Server wipe?

The record holds too few of [TEST] The Test Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 24 days 5 hours.

Location and Status

Is [TEST] The Test Server up, and how does its uptime hold?

Offline: [TEST] The Test Server confirmed offline, last seen 12 days 21 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 16 September 2026.

Which Rust build is [TEST] The Test Server running?

Rust network protocol 2634 and build 166652 on Linux is what [TEST] The Test Server runs. The same protocol is required to join, and Steam updates it for you.

Where does [TEST] The Test Server sit?

Region: none published by [TEST] The Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 116.89.111.196:28315.

Player Count

Is [TEST] The Test Server busy?

Last seen 12 days 21 hours ago; [TEST] The Test Server is offline at present.

What rank does [TEST] The Test Server carry among Rust servers?

Seven-day player hours put [TEST] The Test Server at #15,126, within the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [TEST] The Test Server?

The name of [TEST] The Test Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for [TEST] The Test Server?

Generated by the game from seed 1845678248, the procedural map on [TEST] The Test Server measures 3,700. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join [TEST] The Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 116.89.111.196:28315. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players Slots: 1.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.