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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,737online PAX72,806playing OCC3,664with players WIPED 3H128
MODModded traffic
Callsign

HCK4036=

Hackstadt | Powered by AMP

Online 116.202.51.117:28015 checked 10m ago

moddedoxide
Clearance · join
Players now 1/ 4 25% full
7-day average1peak 3
Rank#4,036top 18%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123414:0021:0012:0021:0004:0011:00

Hourly average and peak, UTC.

Server performance

025507510014:0021:0012:0021:0004:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 14:41 UTC3d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 186/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 129/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 116 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 175/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 138/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 14/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 51/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Hackstadt | Powered by AMP?

Modded servers, tracked live — the Rust Tracker lists that include Hackstadt | Powered by AMP. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Hackstadt | Powered by AMP?

Listed for the server browser to read, Hackstadt | Powered by AMP publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Hackstadt | Powered by AMP on wipe day?

Recent wipes averaged a peak of 3 players. The peak on the latest wipe came 2 hours after it.

On what schedule does Hackstadt | Powered by AMP wipe?

Too few wipes on record for Hackstadt | Powered by AMP to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 3 days 21 hours since this world was made.

Location and Status

Is Hackstadt | Powered by AMP up, and how does its uptime hold?

Tracking shows Hackstadt | Powered by AMP online as of now. About 5 hours ago it restarted last, based on reported uptime. Uptime stood at 64% for the last 4 full days, 61 of 96 hours online. First contact for Rust Tracker: 23 October 2026.

Which Rust build is Hackstadt | Powered by AMP running?

Rust network protocol 2635 and build 168909 is the build on Hackstadt | Powered by AMP; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Is Hackstadt | Powered by AMP holding performance?

Server fps held an average of 74 across the last 48 hours, never below 37. Maximum entities carried: 206,634, from buildings and deployables to everything else. It drew as much as 3,673 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is Hackstadt | Powered by AMP hosted in?

No region is published by Hackstadt | Powered by AMP. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 116.202.51.117:28015.

Player Count

Is Hackstadt | Powered by AMP busy?

Slots 4; players on board 1: that is Hackstadt | Powered by AMP now. Peak of 3 in the last seven days, average 1 players. Busiest window in 48 hours: 21:00 UTC, 3 players on average.

Where does Hackstadt | Powered by AMP sit in the server rankings?

Top 18% of all ranked servers, and #4,036 on seven-day player hours: Hackstadt | Powered by AMP.

Settings

Which settings and rules are confirmed on Hackstadt | Powered by AMP?

The name of Hackstadt | Powered by AMP carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.

Which map is loaded on Hackstadt | Powered by AMP?

A procedural map of size 6,000 runs on Hackstadt | Powered by AMP, generated by the game from seed 1021721376. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join Hackstadt | Powered by AMP?

To connect: start Rust, press F1, enter client.connect 116.202.51.117:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp4
Max players 4 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.