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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,682online PAX55,436playing OCC3,376with players WIPED 3H102
MODModded traffic
Callsign

ZTE7432=

Zeta server

Offline 116.121.19.56:28015 checked 8h ago

moddedoxide
Clearance · join
Players now 1/ 500 0% full
7-day average1peak 1
Rank#7,432top 33%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75113:0015:0018:0020:0023:0001:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:48 UTC13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 155 on average ShockRust | Blue | NoLimit
    Players 153/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 122/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 115 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 189/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 121/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 11/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 49/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Zeta server?

On Rust Tracker, Zeta server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Zeta server?

The game's server browser reads these tags from Zeta server: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Zeta server on wipe day?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 1 hours after it.

When does Zeta server wipe?

The record holds too few of Zeta server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 13 days 22 hours.

Location and Status

How reliable is Zeta server, and is it online now?

Tracking shows Zeta server offline as of now, last seen 8 hours ago. 7% uptime over the last 7 full days, with 11 of 168 hours up. The first sighting by Rust Tracker was 13 October 2026.

Which Rust version is confirmed on Zeta server?

Confirmed for Zeta server: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Where does Zeta server sit?

No region is published by Zeta server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 116.121.19.56:28015.

Player Count

What is the player count on Zeta server?

Offline: Zeta server, last seen 8 hours ago. Peak of 1 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 14:00 UTC, averaging 1 players.

What rank does Zeta server carry among Rust servers?

Top 33% of all ranked servers, and #7,432 on seven-day player hours: Zeta server.

Settings

Which settings and rules are confirmed on Zeta server?

The name of Zeta server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Zeta server?

Generated by the game from seed 1337, the procedural map on Zeta server measures 3,800. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join Zeta server?

Open the console in Rust with F1 after starting the game, then type client.connect 116.121.19.56:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.