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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,879online PAX96,692playing OCC4,099with players WIPED 3H161
MODModded traffic
Callsign

LCL13254

My Local Test Server

Offline 115.131.30.27:28015 checked 39d ago

moddedoxide
Clearance · join
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,254no region published
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry My Local Test Server?

These Rust Tracker lists carry My Local Test Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that My Local Test Server is listed under?

The game's server browser reads these tags from My Local Test Server: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163493 (Build): This server runs game build 163493; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does My Local Test Server wipe?

Too few wipes on record for My Local Test Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 48 days 5 hours.

Server Details

Is My Local Test Server up, and how does its uptime hold?

Tracking shows My Local Test Server offline as of now, last seen 39 days 5 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is My Local Test Server running?

Confirmed for My Local Test Server: Rust network protocol 2633 and build 163493, Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is My Local Test Server hosted in?

No region is published by My Local Test Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 115.131.30.27:28015.

Population

What is the player count on My Local Test Server?

Last seen 39 days 5 hours ago; My Local Test Server is offline at present.

What rank does My Local Test Server carry among Rust servers?

Seven-day player hours put My Local Test Server at #13,254, within the top – of all ranked servers.

Settings

Which settings and rules are confirmed on My Local Test Server?

Nothing in My Local Test Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is off, Valve's anti-cheat.

What map is My Local Test Server on?

Procedural map on My Local Test Server, made by the game.

How to Join

How do you get onto My Local Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 115.131.30.27:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163493
Build This server runs game build 163493.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.