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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,694online PAX45,403playing OCC3,140with players WIPED 3H97
MODModded traffic
Callsign

PNN15506

Pinny Test

Offline 114.44.42.138:28015 checked 39d ago

moddedoxide
Clearance · join
Players now 3/ 10 30% full
7-day average0peak –
Rank#15,506top 67%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Pinny Test appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Pinny Test: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Pinny Test?

These tags are published by Pinny Test for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

On what schedule does Pinny Test wipe?

Too few wipes on record for Pinny Test to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 54 days 13 hours.

Location and Status

How reliable is Pinny Test, and is it online now?

Tracking shows Pinny Test offline as of now, last seen 39 days 10 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 16 September 2026.

Which Rust version is confirmed on Pinny Test?

Rust network protocol 2633 and build 162929 is the build on Pinny Test; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Which location is Pinny Test in?

No region is published by Pinny Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 114.44.42.138:28015.

Population

How many players are on Pinny Test right now?

Last seen 39 days 10 hours ago; Pinny Test is offline at present.

How does Pinny Test compare in the rankings?

On player hours over seven days, Pinny Test ranks #15,506, inside the top 67% of all ranked servers.

Settings

Which settings and rules are confirmed on Pinny Test?

No gather rate appears in Pinny Test's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Pinny Test?

The map on Pinny Test is procedural, size 5,000, seed 1539038390, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto Pinny Test?

To connect: start Rust, press F1, enter client.connect 114.44.42.138:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build This server runs game build 162929.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.