PNN5671
Pinny Test
Offline 114.44.41.46:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 117/500
-
02MODPlayers 128/100
-
03MODPlayers 119/225
-
04MODPlayers 29/200
-
05MODPlayers 113/700
-
06MODPlayers 35/1000
Quick answers
From the figures on this page.
Filters
Where does Pinny Test appear in Rust Tracker lists and filters?
On Rust Tracker, Pinny Test sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Pinny Test carry, and what do they mean?
Listed for the server browser to read, Pinny Test publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for Pinny Test?
The record holds too few of Pinny Test's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 23 days 20 hours since this world was made.
Server Details
What is the uptime on Pinny Test, and is it online?
Offline: Pinny Test confirmed offline, last seen 2 days 12 hours ago. Uptime stood at 12% for the last 4 full days, 12 of 96 hours online. The first sighting by Rust Tracker was 22 October 2026.
What Rust version is Pinny Test on?
Rust network protocol 2635 and build 168909 on Windows is what Pinny Test runs. The same protocol is required to join, and Steam updates it for you.
Which location is Pinny Test in?
No region is published by Pinny Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 114.44.41.46:28015.
Population
How many players are on Pinny Test right now?
Offline: Pinny Test, last seen 2 days 12 hours ago. Over seven days: average 2, peak 4 players.
Where does Pinny Test sit in the server rankings?
Top 26% of all ranked servers, and #5,671 on seven-day player hours: Pinny Test.
Settings
Which settings and rules are confirmed on Pinny Test?
Nothing in Pinny Test's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on Pinny Test?
A procedural map of size 5,000 runs on Pinny Test, generated by the game from seed 2128749943. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join Pinny Test?
To connect: start Rust, press F1, enter client.connect 114.44.41.46:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.