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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,721online PAX56,361playing OCC3,397with players WIPED 3H136
MODModded traffic
Callsign

SRV5603=

**/*2634

Online 111.228.22.153:28026 checked 6m ago

moddedoxide
Clearance · join
Players now 0/ ?
7-day average0peak 2
Rank#5,603top 25%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.511.5207:0015:0023:0006:0014:0022:00Wiped Mon 26 Oct, 07:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:02 UTC1d ago – – running 1
Sun 25 Oct, 07:41 UTC2d ago 2+1 queue – 1 days 1
Sat 24 Oct, 06:30 UTC3d ago 1 – 1 days 1
Thu 22 Oct, 11:52 UTC5d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does **/*2634 appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include **/*2634. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that **/*2634 is listed under?

These tags are published by **/*2634 for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp0 (Max players): 0 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on **/*2634 on wipe day?

At their busiest, recent wipes averaged 1 players. Peak came 30 hours after the wipe. Queue: 1 waiting.

Which wipe times are confirmed for **/*2634?

Wipe times at **/*2634 are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 40 hours.

Location and Status

How reliable is **/*2634, and is it online now?

Tracking shows **/*2634 online as of now. Uptime stood at 33% for the last 5 full days, 40 of 120 hours online. First contact for Rust Tracker: 21 October 2026.

What Rust version is **/*2634 on?

Rust network protocol 2634 and build 167781 is the build on **/*2634; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Which location is **/*2634 in?

Nothing on region from **/*2634; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 111.228.22.153:28026.

Population

What is the player count on **/*2634?

0 players confirmed on **/*2634. Over seven days: average 0, peak 2 players. At 14:00 UTC it drew its highest average of the last 48 hours: 2 players.

What rank does **/*2634 carry among Rust servers?

Top 25% of all ranked servers, and #5,603 on seven-day player hours: **/*2634.

Map and Rules

Which settings and rules are confirmed on **/*2634?

The name of **/*2634 carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.

Which map is loaded on **/*2634?

A procedural map runs on **/*2634, generated by the game.

How to Join

How do you get onto **/*2634?

To connect: start Rust, press F1, enter client.connect 111.228.22.153:28026 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp0
Max players 0 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.