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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,617online PAX33,246playing OCC2,800with players WIPED 3H72
MODModded traffic
Callsign

TST13304

test plugins

Offline 111.227.65.108:28025 checked 41d ago

moddedoxide
Clearance · join
Players now 1/ 99 1% full
7-day average0peak –
Rank#13,304no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 72/225
  4. 04MOD
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    Players 22/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does test plugins appear in Rust Tracker lists and filters?

On Rust Tracker, test plugins sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on test plugins?

The game's server browser reads these tags from test plugins: gmrust (Game mode): Rust survival, standard mode; mp99 (Max players): 99 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs162929 (Build): Build: 162929; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; ^x (Unknown flag): This flag is undocumented by Facepunch. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does test plugins wipe?

Too few wipes on record for test plugins to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 41 days 18 hours.

Server Details

Is test plugins up, and how does its uptime hold?

Tracking shows test plugins offline as of now, last seen 41 days 18 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 17 September 2026.

Which Rust build is test plugins running?

Confirmed for test plugins: Rust network protocol 2633 and build 162929, Windows. Steam updates it for you; your game must share the protocol to join.

What location is test plugins hosted in?

Region: none published by test plugins. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 111.227.65.108:28025.

Player Count

What is the player count on test plugins?

Offline: test plugins, last seen 41 days 18 hours ago.

What rank does test plugins carry among Rust servers?

Top – of all ranked servers, and #13,304 on seven-day player hours: test plugins.

Settings

Which settings and rules are confirmed on test plugins?

No gather rate appears in test plugins's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is off, Valve's anti-cheat.

Which map is confirmed for test plugins?

Procedural map on test plugins, made by the game.

How to Join

Which steps join test plugins?

To connect: start Rust, press F1, enter client.connect 111.227.65.108:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp99,ptrak,$r?,v2633,gmrust,cs162929,^x,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp99
Max players 99 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs162929
Build Build: 162929.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Other

^x
Unknown flag This flag is undocumented by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.