WNG15986
WingMan-Smoke
Offline 109.81.35.35:28025 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 192/500
-
02MODPlayers 125/100
-
03MODPlayers 180/225
-
04MODPlayers 135/700
-
05MODPlayers 14/200
-
06MODPlayers 51/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show WingMan-Smoke?
On Rust Tracker, WingMan-Smoke sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded.
How should you read the tags on WingMan-Smoke?
The game's server browser reads these tags from WingMan-Smoke: mp4 (Max players): 4 slots on this server; v1069 (Protocol): Your game must be on protocol 1069 to connect; oxide (Oxide): A plugin framework runs here: Oxide (uMod); modded (Modded): Under Modded: the game is changed by plugins or settings; rust (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does WingMan-Smoke wipe?
WingMan-Smoke's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it.
Server Details
How reliable is WingMan-Smoke, and is it online now?
Offline now, WingMan-Smoke was last seen 23 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 5 October 2026.
What Rust version is WingMan-Smoke on?
Rust network protocol 1069 on Windows is what WingMan-Smoke runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is WingMan-Smoke in?
No region is published by WingMan-Smoke. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 109.81.35.35:28025.
Population
Is WingMan-Smoke busy?
Last seen 23 days ago; WingMan-Smoke is offline at present.
How does WingMan-Smoke compare in the rankings?
On player hours over seven days, WingMan-Smoke ranks #15,986, inside the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on WingMan-Smoke?
The name of WingMan-Smoke carries no gather rate. The group limit is not published. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. On: VAC, Valve's anti-cheat.
How to Join
Which steps join WingMan-Smoke?
Open the console in Rust with F1 after starting the game, then type client.connect 109.81.35.35:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as rust,oxide,modded,mp4,v1069
Game
mp4
v1069
Mods and access
oxide
modded
Other
rust
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.