MLC15468
Mylocal Server
Offline 109.81.23.136:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 158/500
-
02MODPlayers 124/100
-
03MODPlayers 185/225
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04MODPlayers 93/700
-
05MODPlayers 5/200
-
06MODPlayers 40/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Mylocal Server?
On Rust Tracker, Mylocal Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Mylocal Server carry, and what do they mean?
These tags are published by Mylocal Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does Mylocal Server wipe?
Too few wipes on record for Mylocal Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 44 days 17 hours since this world was made.
Server Details
What is the uptime on Mylocal Server, and is it online?
Offline: Mylocal Server confirmed offline, last seen 42 days 22 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 14 September 2026.
Which Rust build is Mylocal Server running?
Rust network protocol 2633 and build 163794 is the build on Mylocal Server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does Mylocal Server sit?
Nothing on region from Mylocal Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 109.81.23.136:28015.
Player Count
What is the player count on Mylocal Server?
Last seen 42 days 22 hours ago; Mylocal Server is offline at present.
Where does Mylocal Server sit in the server rankings?
Top – of all ranked servers, and #15,468 on seven-day player hours: Mylocal Server.
Map and Rules
Which settings and rules are confirmed on Mylocal Server?
No gather rate appears in Mylocal Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for Mylocal Server?
Generated by the game: the procedural map on Mylocal Server.
How to Join
How do you get onto Mylocal Server?
Open the console in Rust with F1 after starting the game, then type client.connect 109.81.23.136:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.