DVE15409
[DEV] Blackout Monument Event Testserver
Offline 109.41.178.241:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 48/500
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02MODPlayers 123/100
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03MODPlayers 67/225
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04MODPlayers 58/700
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05MODPlayers 13/200
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06MODPlayers 15/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry [DEV] Blackout Monument Event Testserver?
Modded servers, tracked live — the Rust Tracker lists that include [DEV] Blackout Monument Event Testserver. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on [DEV] Blackout Monument Event Testserver?
These tags are published by [DEV] Blackout Monument Event Testserver for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does [DEV] Blackout Monument Event Testserver wipe?
Too few wipes on record for [DEV] Blackout Monument Event Testserver to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 7 days 1 hours.
Server Details
What is the uptime on [DEV] Blackout Monument Event Testserver, and is it online?
Offline now, [DEV] Blackout Monument Event Testserver was last seen 6 days 5 hours ago. Uptime stood at 0% for the last 6 full days, 0 of 144 hours online. Rust Tracker logged it first on 21 October 2026.
What Rust version is [DEV] Blackout Monument Event Testserver on?
Confirmed for [DEV] Blackout Monument Event Testserver: Rust network protocol 2634 and build 167781, Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is [DEV] Blackout Monument Event Testserver hosted in?
Nothing on region from [DEV] Blackout Monument Event Testserver; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 109.41.178.241:28015.
Population
How many players are on [DEV] Blackout Monument Event Testserver right now?
Offline now for [DEV] Blackout Monument Event Testserver, last seen 6 days 5 hours ago. The last seven days put it at 0 players on average.
What rank does [DEV] Blackout Monument Event Testserver carry among Rust servers?
On player hours over seven days, [DEV] Blackout Monument Event Testserver ranks #15,409, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on [DEV] Blackout Monument Event Testserver?
The name of [DEV] Blackout Monument Event Testserver carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is off, Valve's anti-cheat.
Which map is loaded on [DEV] Blackout Monument Event Testserver?
Generated by the game: the procedural map on [DEV] Blackout Monument Event Testserver.
Connect
Which steps join [DEV] Blackout Monument Event Testserver?
To connect: start Rust, press F1, enter client.connect 109.41.178.241:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.