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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,739online PAX51,557playing OCC3,316with players WIPED 3H122
MODModded traffic
Callsign

DVE15344

[DEV] Blackout Monument Event Testserver

Offline 109.41.177.27:28015 checked 6d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [DEV] Blackout Monument Event Testserver appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [DEV] Blackout Monument Event Testserver: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does [DEV] Blackout Monument Event Testserver carry, and what do they mean?

Listed for the server browser to read, [DEV] Blackout Monument Event Testserver publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does [DEV] Blackout Monument Event Testserver wipe?

The record holds too few of [DEV] Blackout Monument Event Testserver's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 8 days 1 hours.

Server Details

Is [DEV] Blackout Monument Event Testserver up, and how does its uptime hold?

Offline: [DEV] Blackout Monument Event Testserver confirmed offline, last seen 6 days 11 hours ago. 0% uptime over the last 5 full days, with 0 of 120 hours up. The first sighting by Rust Tracker was 22 October 2026.

What Rust version is [DEV] Blackout Monument Event Testserver on?

Rust network protocol 2634 and build 167781 is the build on [DEV] Blackout Monument Event Testserver; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Which location is [DEV] Blackout Monument Event Testserver in?

No region is published by [DEV] Blackout Monument Event Testserver. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 109.41.177.27:28015.

Population

What is the player count on [DEV] Blackout Monument Event Testserver?

Offline now for [DEV] Blackout Monument Event Testserver, last seen 6 days 11 hours ago. Seven-day average for this server: 0 players.

Where does [DEV] Blackout Monument Event Testserver sit in the server rankings?

Top 69% of all ranked servers, and #15,344 on seven-day player hours: [DEV] Blackout Monument Event Testserver.

Map and Rules

Which settings and rules are confirmed on [DEV] Blackout Monument Event Testserver?

The name of [DEV] Blackout Monument Event Testserver carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is off, Valve's anti-cheat.

Which map is confirmed for [DEV] Blackout Monument Event Testserver?

Generated by the game: the procedural map on [DEV] Blackout Monument Event Testserver.

How to Join

What is the way to join [DEV] Blackout Monument Event Testserver?

Open the console in Rust with F1 after starting the game, then type client.connect 109.41.177.27:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.