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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,858online PAX85,113playing OCC3,958with players WIPED 3H167
MODModded traffic
Callsign

NMA12916

My Server Name

Offline 109.196.76.159:28015 checked 11d ago

moddedcarbon
Clearance · join
Players now 1/ 500 0% full
7-day average0peak –
Rank#12,916top 60%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep4 Oct9 Oct13 Oct18 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctTue 6 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:26 UTC17d ago 0 – running 0
Tue 6 Oct, 19:05 UTC21d ago 0 – 3.8 days 0
Fri 2 Oct, 12:41 UTC25d ago 1 held half 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 163 on average ShockRust | Blue | NoLimit
    Players 185/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 120/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 111 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 147/225
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 31/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 85 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 51/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show My Server Name?

These Rust Tracker lists carry My Server Name: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on My Server Name?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on My Server Name on wipe day?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what schedule does My Server Name wipe?

Irregular wipe times at My Server Name: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 17 days 7 hours.

Location and Status

What is the uptime on My Server Name, and is it online?

Tracking shows My Server Name offline as of now, last seen 11 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 15 September 2026.

What Rust version is My Server Name on?

Rust network protocol 2634 and build 167231 on Windows is what My Server Name runs. To join, your game must be on the same protocol; Steam handles the update.

Where does My Server Name sit?

Region: none published by My Server Name. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 109.196.76.159:28015.

Player Count

Is My Server Name busy?

Offline: My Server Name, last seen 11 days 2 hours ago.

Where does My Server Name sit in the server rankings?

On player hours over seven days, My Server Name ranks #12,916, inside the top 60% of all ranked servers.

Settings

Which settings and rules are confirmed on My Server Name?

Nothing in My Server Name's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on My Server Name?

Procedural map on My Server Name, made by the game.

How to Join

What is the way to join My Server Name?

To connect: start Rust, press F1, enter client.connect 109.196.76.159:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build This server runs game build 167231.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.