Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,869online PAX90,153playing OCC3,832with players WIPED 3H374
MODModded traffic
Callsign

EMR2768=

[PvE] Emirald (RU)

Online 109.195.3.171:33215 checked 10m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 2/ 200 1% full
7-day average1peak 5
Rank#2,768top 12%
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246816:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.

The force wipe · high confidence

usual gap0.6 daysbetween real wipes
wipe-day peak7players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:16 UTC27d ago 7 – running 1
Thu 1 Oct, 17:58 UTC FW27d ago 7 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign CLS210EU · groups of 8+ · monthly · 34 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 6/200
  2. 02MOD
    Callsign RLC015EU · groups of 30+ · monthly · 31 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
    Players 31/200
  3. 03MOD
    Callsign GRE016EU · groups of 15+ · monthly · 29 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 26/140
  4. 04MOD
    Callsign SLT017EU · groups of 8+ · monthly · 25 on average [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 27/150
  5. 05MOD
    Callsign HXE014EU · no group limit · 1x · monthly · 25 on average Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 30/100
  6. 06MOD
    Callsign FLL016EU · groups of 8+ · monthly · 17 on average Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
    Players 0/75
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [PvE] Emirald (RU) appear in Rust Tracker lists and filters?

PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include [PvE] Emirald (RU). On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does [PvE] Emirald (RU) carry, and what do they mean?

These tags are published by [PvE] Emirald (RU) for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on [PvE] Emirald (RU) on wipe day?

Recent wipes averaged a peak of 7 players. 28 hours after the latest wipe, the crowd peaked.

When does [PvE] Emirald (RU) wipe?

Once a month is the wipe rate at [PvE] Emirald (RU), on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 7 hours. Tags list a monthly wipe schedule.

Server Details

What is the uptime on [PvE] Emirald (RU), and is it online?

Tracking shows [PvE] Emirald (RU) online as of now. The uptime it reports puts the last restart about 11 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is [PvE] Emirald (RU) on?

Rust network protocol 2635 and build 168909 on Windows is what [PvE] Emirald (RU) runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on [PvE] Emirald (RU)?

Server fps held an average of 138 across the last 48 hours, never below 91. Maximum entities carried: 150,503, from buildings and deployables to everything else. Peak memory use: 4,589 MB. A climbing entity count and low fps are what register as lag for players.

Which location is [PvE] Emirald (RU) in?

No region tag is published by [PvE] Emirald (RU), but the name points to Europe. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 109.195.3.171:33215.

Population

What is the player count on [PvE] Emirald (RU)?

Tracking [PvE] Emirald (RU): 2 of 200 slots filled. Peak of 5 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 14:00 UTC, averaging 4 players.

Where does [PvE] Emirald (RU) sit in the server rankings?

Seven-day player hours put [PvE] Emirald (RU) at #2,768, within the top 12% of all ranked servers.

Settings

Which settings and rules are confirmed on [PvE] Emirald (RU)?

No gather rate appears in [PvE] Emirald (RU)'s name. 8 players per group is the game's default, and the cap holds. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for [PvE] Emirald (RU)?

The map on [PvE] Emirald (RU) is procedural, size 4,500, seed 58717924, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto [PvE] Emirald (RU)?

To connect: start Rust, press F1, enter client.connect 109.195.3.171:33215 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.