RSU8621=
RUS 64 SARATOV
Online 109.195.27.208:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 15:29 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 165/500
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02MODPlayers 131/100
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03MODPlayers 188/225
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04MODPlayers 94/700
-
05MODPlayers 235/700
-
06MODPlayers 350/350
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry RUS 64 SARATOV?
On Rust Tracker, RUS 64 SARATOV sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on RUS 64 SARATOV?
Listed for the server browser to read, RUS 64 SARATOV publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on RUS 64 SARATOV when wipe day lands?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.
On what schedule does RUS 64 SARATOV wipe?
The record holds too few of RUS 64 SARATOV's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 2 days 23 hours.
Location and Status
What is the uptime on RUS 64 SARATOV, and is it online?
RUS 64 SARATOV is up and online at this moment. By its own uptime figure, the last restart was roughly 7 hours ago. Uptime stood at 65% for the last 2 full days, 31 of 48 hours online. First contact for Rust Tracker: 26 October 2026.
What Rust version is RUS 64 SARATOV on?
Rust network protocol 2635 and build 168909 is the build on RUS 64 SARATOV; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
How smoothly does RUS 64 SARATOV run?
For the last 48 hours it averaged 157 server fps; the floor was 146. Peak entity count: 49,084, covering buildings, deployables and all else in the world. It drew as much as 1,488 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Where does RUS 64 SARATOV sit?
Nothing on region from RUS 64 SARATOV; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 109.195.27.208:28015.
Player Count
What is the player count on RUS 64 SARATOV?
Slots 50; players on board 0: that is RUS 64 SARATOV now. Peak of 1 in the last seven days, average 0 players. At 09:00 UTC it drew its highest average of the last 48 hours: 1 players.
How does RUS 64 SARATOV compare in the rankings?
Top 39% of all ranked servers, and #8,621 on seven-day player hours: RUS 64 SARATOV.
Map and Rules
Which settings and rules are confirmed on RUS 64 SARATOV?
Nothing in RUS 64 SARATOV's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for RUS 64 SARATOV?
Generated by the game from seed 689777, the procedural map on RUS 64 SARATOV measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto RUS 64 SARATOV?
Open the console in Rust with F1 after starting the game, then type client.connect 109.195.27.208:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.