DVH7010
DevHev Local
Offline 109.194.35.245:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 18:21 UTC3d ago | 2 | – | running | 1 |
| Fri 23 Oct, 20:07 UTC6d ago | 1 | held half | 2.9 days | 0 |
| Mon 5 Oct, 06:35 UTC24d ago | 1 | held half | 18.6 days | 1 |
| Fri 2 Oct, 03:39 UTC27d ago | 1 | – | 3.1 days | 1 |
| Tue 29 Sep, 22:16 UTC30d ago | 2 | – | 2.2 days | 2 |
| Mon 28 Sep, 17:57 UTC31d ago | 3 | – | 1.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 17/500
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02MODPlayers 123/100
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03MODPlayers 33/225
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04MODPlayers 6/700
-
05MODPlayers 24/700
-
06MODPlayers 119/200
Quick answers
From the figures on this page.
Filters
Where does DevHev Local appear in Rust Tracker lists and filters?
On Rust Tracker, DevHev Local sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that DevHev Local is listed under?
These tags are published by DevHev Local for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on DevHev Local when wipe day lands?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Which wipe times are confirmed for DevHev Local?
No next wipe to predict for DevHev Local, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 3 days 8 hours since this world was made.
Location and Status
How reliable is DevHev Local, and is it online now?
Offline now, DevHev Local was last seen 2 days 8 hours ago. 20 of 168 hours up over the last 7 full days: 12% uptime. The first sighting by Rust Tracker was 28 September 2026.
Which Rust build is DevHev Local running?
Rust network protocol 2635 and build 168909 on Windows is what DevHev Local runs. The same protocol is required to join, and Steam updates it for you.
Where does DevHev Local sit?
Region: none published by DevHev Local. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 109.194.35.245:28015.
Player Count
How many players are on DevHev Local right now?
Offline now for DevHev Local, last seen 2 days 8 hours ago. Seven-day average 1 players; peak 2.
Where does DevHev Local sit in the server rankings?
On player hours over seven days, DevHev Local ranks #7,010, inside the top 32% of all ranked servers.
Settings
Which settings and rules are confirmed on DevHev Local?
No gather rate appears in DevHev Local's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for DevHev Local?
Generated by the game from seed 166494, the procedural map on DevHev Local measures 2,000. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join DevHev Local?
To connect: start Rust, press F1, enter client.connect 109.194.35.245:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.