FRI11946
Fire Test
Offline 109.171.98.79:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:30 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 72/500
-
02MODPlayers 124/100
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03MODPlayers 100/225
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04MODPlayers 35/700
-
05MODPlayers 5/200
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06MODPlayers 7/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Fire Test?
On Rust Tracker, Fire Test sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Fire Test carry, and what do they mean?
The game's server browser reads these tags from Fire Test: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): 3 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on Fire Test when wipe day lands?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 29 hours after it.
Which wipe times are confirmed for Fire Test?
The record holds too few of Fire Test's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 25 days 19 hours since this world was made.
Location and Status
Is Fire Test up, and how does its uptime hold?
Offline: Fire Test confirmed offline, last seen 2 days 14 hours ago. 2 of 168 hours up over the last 7 full days: 1% uptime. Rust Tracker logged it first on 21 September 2026.
Which Rust build is Fire Test running?
Confirmed for Fire Test: Rust network protocol 2635 and build 167398, Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is Fire Test hosted in?
No region is published by Fire Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 109.171.98.79:28015.
Player Count
What is the player count on Fire Test?
Offline: Fire Test, last seen 2 days 14 hours ago. Over seven days: average 1, peak 1 players.
How does Fire Test compare in the rankings?
Top 54% of all ranked servers, and #11,946 on seven-day player hours: Fire Test.
Map and Rules
Which settings and rules are confirmed on Fire Test?
Nothing in Fire Test's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
What map is Fire Test on?
A procedural map runs on Fire Test, generated by the game.
How to Join
What is the way to join Fire Test?
To connect: start Rust, press F1, enter client.connect 109.171.98.79:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp3,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp3
ts8
v2635
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.