Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,890online PAX103,852playing OCC4,020with players WIPED 3H420
MODModded traffic
Callsign

KNC6242

Knucklehead Servers

Offline NA 108.73.93.241:28015 checked 4d ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 400 0% full
7-day average0peak 1
Rank#6,242top 28% · #1002 in NA
Last wipe7d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.

The force wipe · high confidence

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:55 UTC7d ago 1 – running 0
Wed 21 Oct, 11:37 UTC8d ago 1 – 1 days 1
Wed 21 Oct, 03:01 UTC8d ago 1 – 0.4 days 1
Tue 20 Oct, 11:24 UTC9d ago 1 – 0.7 days 1
Mon 19 Oct, 20:43 UTC9d ago 1 – 0.6 days 0
Tue 6 Oct, 10:56 UTC23d ago 1 halved by day 5 13.4 days 0
Thu 17 Sep, 09:15 UTC42d ago 0 – 19.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign WLL015NA · groups of 8+ · monthly · 14 on average [NA] Willjum's Casual Solo/Duo Monthly
    Players 6/175
  2. 02MOD
    Callsign HMP018NA · groups of 8+ · monthly · 7 on average Hempville 420 No Kos Low Decay / Limited PvP
    Players 4/90
  3. 03MOD
    Callsign MDA017NA · groups of 8+ · monthly · 4 on average Made in Quebec & France! QC FR EN (Website 9 Languages)
    Players 3/1000
  4. 04MOD
    Callsign TST016NA · groups of 8+ · monthly · 2 on average Testing Grounds
    Players 1/15
  5. 05MOD
    Callsign APC036NA · groups of 20+ · monthly · 1 on average Apocrypha-Linux | PvE | PvP
    Players 1/50
  6. 06MOD
    Callsign EXL006NA · groups of 8+ · monthly · 1 on average [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
    Players 3/50
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Knucklehead Servers appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Knucklehead Servers: Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on Knucklehead Servers?

The game's server browser reads these tags from Knucklehead Servers: gmrust (Game mode): Standard survival mode for Rust; mp400 (Max players): Capacity: 400 slots; ts32 (Group limit): Team limit: 32; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Knucklehead Servers on wipe day?

Recent wipes averaged a peak of 1 players. 6 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 5 the crowd dropped below half where it did not hold.

When does Knucklehead Servers wipe?

The only wipe at Knucklehead Servers is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 7 days 6 hours since this world was made. Its tags carry a monthly wipe schedule.

Server Details

What is the uptime on Knucklehead Servers, and is it online?

Tracking shows Knucklehead Servers offline as of now, last seen 4 days 15 hours ago. Uptime stood at 42% for the last 7 full days, 71 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Knucklehead Servers on?

Confirmed for Knucklehead Servers: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

Which location is Knucklehead Servers in?

The NA tag places Knucklehead Servers in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 108.73.93.241:28015.

Player Count

Is Knucklehead Servers busy?

Offline now for Knucklehead Servers, last seen 4 days 15 hours ago. Over seven days: average 0, peak 1 players.

Where does Knucklehead Servers sit in the server rankings?

Knucklehead Servers places #6,242 on seven-day player hours, #1,002 in North America and in the top 28% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Knucklehead Servers?

Nothing in Knucklehead Servers's name states a gather rate. The group limit is 32 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Knucklehead Servers?

Generated by the game from seed 618188991, the procedural map on Knucklehead Servers measures 6,000. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

Connect

What is the way to join Knucklehead Servers?

To connect: start Rust, press F1, enter client.connect 108.73.93.241:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://www.knuckleheadservers.com/rust.

Transponder codes

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp400
Max players Capacity: 400 slots.
ts32
Group limit Team limit: 32.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.