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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,749online PAX65,278playing OCC3,453with players WIPED 3H195
MODModded traffic
Callsign

BTW8020=

BotWorld WARZONE - AI Bot War

Online NA 108.61.88.15:28016 checked 8m ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 2
Rank#8,020top 36% · #1166 in NA
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

025507510012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:30 UTC7d ago 2 – running 0
Fri 16 Oct, 00:42 UTC13d ago 0 – 5.6 days 0
Fri 9 Oct, 10:40 UTC20d ago 9 halved by day 3 6.6 days 0
Fri 9 Oct, 03:13 UTC20d ago 9 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
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    Players 0/400
  4. 04MOD
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  5. 05MOD
    Callsign RST015EU · no group limit · 725 on average RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA
    Players 1,013/1500
  6. 06MOD
    Callsign AMI016EU · groups of 12+ · 219 on average R2 - Aim training / Matchmaking / Facechecks - RU Main
    Players 400/475
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry BotWorld WARZONE - AI Bot War?

These Rust Tracker lists carry BotWorld WARZONE - AI Bot War: Modded servers, tracked live, Battlefield servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that BotWorld WARZONE - AI Bot War is listed under?

Listed for the server browser to read, BotWorld WARZONE - AI Bot War publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on BotWorld WARZONE - AI Bot War on wipe day?

At their busiest, recent wipes averaged 4 players. The peak on the latest wipe came 8 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 3 the crowd dropped below half where it did not hold.

When does BotWorld WARZONE - AI Bot War wipe?

Irregular wipe times at BotWorld WARZONE - AI Bot War: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 7 days 20 hours since this world was made.

Server Details

Is BotWorld WARZONE - AI Bot War up, and how does its uptime hold?

BotWorld WARZONE - AI Bot War is up and online at this moment. By its own uptime figure, the last restart was roughly 2 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 5 October 2026.

Which Rust version is confirmed on BotWorld WARZONE - AI Bot War?

Rust network protocol 2635 and build 168909 on Windows is what BotWorld WARZONE - AI Bot War runs. Steam updates it for you; your game must share the protocol to join.

Is BotWorld WARZONE - AI Bot War holding performance?

Average server fps over the last 48 hours: 95, with a low of 3. Maximum entities carried: 46,566, from buildings and deployables to everything else. It drew as much as 6,166 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does BotWorld WARZONE - AI Bot War sit?

The NA tag places BotWorld WARZONE - AI Bot War in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 108.61.88.15:28016.

Population

How many players are on BotWorld WARZONE - AI Bot War right now?

Slots 100; players on board 0: that is BotWorld WARZONE - AI Bot War now. Seven-day average 0 players; peak 2. At 21:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does BotWorld WARZONE - AI Bot War carry among Rust servers?

Top 36% of all ranked servers and #1,166 in North America: BotWorld WARZONE - AI Bot War ranks #8,020 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on BotWorld WARZONE - AI Bot War?

The name of BotWorld WARZONE - AI Bot War carries no gather rate. Up to 8 players per group, the game's default. It runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is BotWorld WARZONE - AI Bot War on?

Generated by the game from seed 2481346, the procedural map on BotWorld WARZONE - AI Bot War measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join BotWorld WARZONE - AI Bot War?

Open the console in Rust with F1 after starting the game, then type client.connect 108.61.88.15:28016. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/5NzyCDXe5z.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^e,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Gameplay

^e
Minigames Other minigames such as arenas, Bedwars and parkour.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.