KSH15338=
KushKastle
Online 108.181.91.179:28016 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:09 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 102/500
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02MODPlayers 121/100
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03MODPlayers 120/225
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04MODPlayers 46/700
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05MODPlayers 3/200
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06MODPlayers 20/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry KushKastle?
Modded servers, tracked live — the Rust Tracker lists that include KushKastle. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that KushKastle is listed under?
The game's server browser reads these tags from KushKastle: gmrust (Game mode): Rust survival, standard mode; mp400 (Max players): Slots: 400; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on KushKastle when wipe day lands?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for KushKastle?
KushKastle's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 21 days 8 hours since this world was made.
Location and Status
What is the uptime on KushKastle, and is it online?
Right now KushKastle is online. The uptime it reports puts the last restart about 3 days 13 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 19 September 2026.
What Rust version is KushKastle on?
Rust network protocol 2634 and build 167058 is the build on KushKastle; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Is KushKastle holding performance?
Server fps held an average of 187 across the last 48 hours, never below 102. Buildings, deployables and the rest of the world took it to a maximum of 202,565 entities. Memory peaked at 4,902 MB. A climbing entity count and low fps are what register as lag for players.
What location is KushKastle hosted in?
No region is published by KushKastle. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 108.181.91.179:28016.
Player Count
What is the player count on KushKastle?
Slots 400; players on board 0: that is KushKastle now. Across the past seven days, 0 players on average.
How does KushKastle compare in the rankings?
Seven-day player hours put KushKastle at #15,338, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on KushKastle?
Nothing in KushKastle's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
Which map is confirmed for KushKastle?
The map on KushKastle is procedural, size 6,000, seed 1, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join KushKastle?
To connect: start Rust, press F1, enter client.connect 108.181.91.179:28016 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp400,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y
Game
gmrust
mp400
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.