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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,749online PAX74,551playing OCC3,731with players WIPED 3H139
MODModded traffic
Callsign

MND15441

MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+

Offline 107.216.69.99:28015 checked 15d ago

2x moddedcarbon
Clearance · join
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,441top 71%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:18 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 357 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 138/150
  2. 02MOD
    Callsign LMT015NA · groups of 12+ · 2x · monthly · 141 on average US Limitless 2x Monthly Main | No BP Wipes | x2
    Players 75/200
  3. 03MOD
    Callsign STV015NA · groups of 12+ · 2x · weekly · 100 on average [US] Stevious 2x Mondays | Vanilla | 10/26
    Players 45/200
  4. 04MOD
    Callsign PCE015NA · groups of 8+ · 2x · weekly · 85 on average [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
    Players 3/150
  5. 05MOD
    Callsign STV015NA · groups of 12+ · 2x · weekly · 76 on average [US] Stevious 2x Main | Vanilla | 10/22
    Players 4/200
  6. 06MOD
    Callsign PCE014NA · groups of 8+ · 2x · weekly · 49 on average [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
    Players 4/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+?

2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

How should you read the tags on MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+?

The game's server browser reads these tags from MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+: gmrust (Game mode): Standard survival mode for Rust; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ on wipe day?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ wipe?

MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+'s rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 25 days 23 hours.

Location and Status

What is the uptime on MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+, and is it online?

Tracking shows MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ offline as of now, last seen 15 days 13 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+?

Rust network protocol 2634 and build 167231 on Linux is what MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ in?

The name of MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ points to North America, though no region tag is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 107.216.69.99:28015.

Population

Is MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ busy?

Last seen 15 days 13 hours ago; MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ is offline at present.

Where does MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ sit in the server rankings?

Top 71% of all ranked servers, and #15,441 on seven-day player hours: MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+.

Map and Rules

Which settings and rules are confirmed on MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+?

2x gather is what MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+ runs, going by its name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

Which map is confirmed for MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+?

Procedural map on MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+, made by the game.

Connect

What is the way to join MandinaGaming | US | 2x | Solo/Duo/Trio/Quad | Vanilla+?

Open the console in Rust with F1 after starting the game, then type client.connect 107.216.69.99:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build This server runs game build 167231.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.