BTT15491
Butterchiken Local Test Server
Offline 106.221.200.86:10001 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 35/500
-
02MODPlayers 120/100
-
03MODPlayers 66/225
-
04MODPlayers 21/700
-
05MODPlayers 73/700
-
06MODPlayers 274/310
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Butterchiken Local Test Server?
On Rust Tracker, Butterchiken Local Test Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Butterchiken Local Test Server?
The game's server browser reads these tags from Butterchiken Local Test Server: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does Butterchiken Local Test Server wipe?
The record holds too few of Butterchiken Local Test Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 43 days 3 hours.
Server Details
What is the uptime on Butterchiken Local Test Server, and is it online?
Tracking shows Butterchiken Local Test Server offline as of now, last seen 42 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 17 September 2026.
Which Rust build is Butterchiken Local Test Server running?
Confirmed for Butterchiken Local Test Server: Rust network protocol 2633 and build 163794, Linux. The same protocol is required to join, and Steam updates it for you.
Which location is Butterchiken Local Test Server in?
Nothing on region from Butterchiken Local Test Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 106.221.200.86:10001.
Player Count
What is the player count on Butterchiken Local Test Server?
Offline: Butterchiken Local Test Server, last seen 42 days 8 hours ago.
What rank does Butterchiken Local Test Server carry among Rust servers?
On player hours over seven days, Butterchiken Local Test Server ranks #15,491, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on Butterchiken Local Test Server?
No gather rate appears in Butterchiken Local Test Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
What map is Butterchiken Local Test Server on?
A procedural map runs on Butterchiken Local Test Server, generated by the game.
How to Join
What is the way to join Butterchiken Local Test Server?
To connect: start Rust, press F1, enter client.connect 106.221.200.86:10001 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.