BTT15413
Butterchiken Local Test Server
Offline 106.216.235.212:10001 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 171/500
-
02MODPlayers 120/100
-
03MODPlayers 186/225
-
04MODPlayers 80/700
-
05MODPlayers 255/700
-
06MODPlayers 350/350
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Butterchiken Local Test Server?
These Rust Tracker lists carry Butterchiken Local Test Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Butterchiken Local Test Server?
These tags are published by Butterchiken Local Test Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Butterchiken Local Test Server wipe?
Too few wipes on record for Butterchiken Local Test Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 42 days 20 hours.
Server Details
What is the uptime on Butterchiken Local Test Server, and is it online?
Tracking shows Butterchiken Local Test Server offline as of now, last seen 41 days 8 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 18 September 2026.
Which Rust build is Butterchiken Local Test Server running?
Confirmed for Butterchiken Local Test Server: Rust network protocol 2633 and build 163794, Linux. To join, your game must be on the same protocol; Steam handles the update.
What location is Butterchiken Local Test Server hosted in?
No region is published by Butterchiken Local Test Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 106.216.235.212:10001.
Population
What is the player count on Butterchiken Local Test Server?
Offline now for Butterchiken Local Test Server, last seen 41 days 8 hours ago.
Where does Butterchiken Local Test Server sit in the server rankings?
Top – of all ranked servers, and #15,413 on seven-day player hours: Butterchiken Local Test Server.
Settings
Which settings and rules are confirmed on Butterchiken Local Test Server?
The name of Butterchiken Local Test Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Butterchiken Local Test Server?
Generated by the game: the procedural map on Butterchiken Local Test Server.
Connect
Which steps join Butterchiken Local Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 106.216.235.212:10001. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.