BTT15428
Butterchiken Local Test Server
Offline 106.216.229.173:10001 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 162/500
-
02MODPlayers 123/100
-
03MODPlayers 187/225
-
04MODPlayers 83/700
-
05MODPlayers 256/700
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06MODPlayers 350/350
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Butterchiken Local Test Server?
These Rust Tracker lists carry Butterchiken Local Test Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Butterchiken Local Test Server?
The game's server browser reads these tags from Butterchiken Local Test Server: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Butterchiken Local Test Server?
Too few wipes on record for Butterchiken Local Test Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 42 days 20 hours.
Server Details
What is the uptime on Butterchiken Local Test Server, and is it online?
Tracking shows Butterchiken Local Test Server offline as of now, last seen 41 days 6 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 18 September 2026.
What Rust version is Butterchiken Local Test Server on?
Confirmed for Butterchiken Local Test Server: Rust network protocol 2633 and build 163794, Linux. The same protocol is required to join, and Steam updates it for you.
Which location is Butterchiken Local Test Server in?
Nothing on region from Butterchiken Local Test Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 106.216.229.173:10001.
Population
Is Butterchiken Local Test Server busy?
Last seen 41 days 6 hours ago; Butterchiken Local Test Server is offline at present.
Where does Butterchiken Local Test Server sit in the server rankings?
On player hours over seven days, Butterchiken Local Test Server ranks #15,428, inside the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Butterchiken Local Test Server?
The name of Butterchiken Local Test Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on Butterchiken Local Test Server?
A procedural map runs on Butterchiken Local Test Server, generated by the game.
Connect
What is the way to join Butterchiken Local Test Server?
To connect: start Rust, press F1, enter client.connect 106.216.229.173:10001 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.