SKN15344
skin_test
Offline 104.28.214.128:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 181/500
-
02MODPlayers 123/100
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03MODPlayers 172/225
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04MODPlayers 85/700
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05MODPlayers 176/200
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06MODPlayers 237/700
Quick answers
From the figures on this page.
Tags
Where does skin_test appear in Rust Tracker lists and filters?
On Rust Tracker, skin_test sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that skin_test is listed under?
These tags are published by skin_test for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does skin_test wipe?
Too few wipes on record for skin_test to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 25 days 5 hours since this world was made.
Server Details
What is the uptime on skin_test, and is it online?
Offline now, skin_test was last seen 2 days 21 hours ago. 1 of 168 hours up over the last 7 full days: 1% uptime. The first sighting by Rust Tracker was 21 October 2026.
Which Rust version is confirmed on skin_test?
Rust network protocol 2635 and build 168909 on Windows is what skin_test runs. Steam updates it for you; your game must share the protocol to join.
Which location is skin_test in?
Region: none published by skin_test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 104.28.214.128:28015.
Player Count
How many players are on skin_test right now?
Last seen 2 days 21 hours ago; skin_test is offline at present. Across the past seven days, 0 players on average.
Where does skin_test sit in the server rankings?
On player hours over seven days, skin_test ranks #15,344, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on skin_test?
Nothing in skin_test's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on skin_test?
Generated by the game: the procedural map on skin_test.
Connect
How do you get onto skin_test?
To connect: start Rust, press F1, enter client.connect 104.28.214.128:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.