SKN12736
skin_test
Offline 104.28.214.126:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 94/500
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02MODPlayers 127/100
-
03MODPlayers 153/225
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04MODPlayers 63/700
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05MODPlayers 185/700
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06MODPlayers 348/350
Quick answers
From the figures on this page.
Filters
Where does skin_test appear in Rust Tracker lists and filters?
On Rust Tracker, skin_test sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that skin_test is listed under?
These tags are published by skin_test for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for skin_test?
skin_test's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 25 days 10 hours.
Server Details
How reliable is skin_test, and is it online now?
Offline: skin_test confirmed offline, last seen 3 days 2 hours ago. 0% uptime over the last 2 full days, with 0 of 48 hours up. First contact for Rust Tracker: 26 October 2026.
Which Rust build is skin_test running?
Confirmed for skin_test: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
Which location is skin_test in?
No region is published by skin_test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 104.28.214.126:28015.
Player Count
How many players are on skin_test right now?
Offline: skin_test, last seen 3 days 2 hours ago. Over seven days: average 0, peak 1 players.
How does skin_test compare in the rankings?
On player hours over seven days, skin_test ranks #12,736, inside the top 57% of all ranked servers.
Settings
Which settings and rules are confirmed on skin_test?
Nothing in skin_test's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
What map is skin_test on?
A procedural map runs on skin_test, generated by the game.
How to Join
How do you get onto skin_test?
To connect: start Rust, press F1, enter client.connect 104.28.214.126:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.