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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H50
MODModded traffic
Callsign

NMS15373=

nameserver

Online 104.28.200.203:28015 checked 2h ago

moddedoxide
Clearance · join
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe4h agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
0123414:0015:0016:0017:00Wiped Wed 28 Oct, 14:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep6 Oct13 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSat 10 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:35 UTC4h ago – – running 0
Tue 13 Oct, 12:26 UTC15d ago 0 – 15.1 days 0
Sat 10 Oct, 18:20 UTC18d ago – – 2.8 days 0
Wed 7 Oct, 19:15 UTC20d ago 1 – 3 days 0
Fri 2 Oct, 10:45 UTC26d ago 0 – 5.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does nameserver appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include nameserver. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on nameserver?

These tags are published by nameserver for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): Slots: 15; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on nameserver on wipe day?

Recent wipes averaged a peak of 0 players. 5 hours after the latest wipe, the crowd peaked.

When does nameserver wipe?

Irregular wipe times at nameserver: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 4 hours.

Server Details

How reliable is nameserver, and is it online now?

Tracking shows nameserver online as of now. 1% uptime over the last 7 full days, with 1 of 168 hours up. First contact for Rust Tracker: 17 September 2026.

Which Rust version is confirmed on nameserver?

Rust network protocol 2635 and build 168909 on Windows is what nameserver runs. Steam updates it for you; your game must share the protocol to join.

Which location is nameserver in?

Nothing on region from nameserver; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 104.28.200.203:28015.

Population

Is nameserver busy?

Tracking nameserver: 0 of 15 slots filled. Seven-day average for this server: 0 players.

Where does nameserver sit in the server rankings?

Top 69% of all ranked servers, and #15,373 on seven-day player hours: nameserver.

Settings

Which settings and rules are confirmed on nameserver?

The name of nameserver carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on nameserver?

Generated by the game: the procedural map on nameserver.

How to Join

How do you get onto nameserver?

To connect: start Rust, press F1, enter client.connect 104.28.200.203:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players Slots: 15.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.