STG10160
Staging Dev Server (Carbon)
Offline 104.28.198.248:28015 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:06 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 15:43 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 15:35 UTC1d ago | – | – | – | 0 |
| Fri 23 Oct, 19:36 UTC5d ago | 0 | – | 3.8 days | 1 |
| Thu 22 Oct, 05:27 UTC6d ago | 1 | – | 1.6 days | 1 |
| Mon 19 Oct, 17:22 UTC9d ago | 1 | held half | 2.5 days | 1 |
| Sun 18 Oct, 18:16 UTC10d ago | 1 | – | 1 days | 1 |
| Mon 5 Oct, 19:17 UTC23d ago | 1 | held half | 13 days | 0 |
| Mon 5 Oct, 11:22 UTC23d ago | 0 | – | 0.3 days | 0 |
| Sat 3 Oct, 20:51 UTC25d ago | 1 | – | 1.6 days | 0 |
| Mon 28 Sep, 23:24 UTC29d ago | – | – | – | 0 |
| Mon 28 Sep, 22:17 UTC30d ago | 0 | – | 4.9 days | 0 |
| Sun 20 Sep, 16:13 UTC38d ago | – | – | – | 0 |
| Sun 20 Sep, 16:04 UTC38d ago | 1 | – | 8.3 days | 1 |
| Fri 18 Sep, 11:01 UTC40d ago | 1 | – | 2.2 days | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 21/300
-
02MODPlayers 26/3300
-
03MODPlayers 0/50
-
04MODPlayers 5/300
-
05MODPlayers 0/40
-
06MODPlayers 0/50
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Staging Dev Server (Carbon)?
These Rust Tracker lists carry Staging Dev Server (Carbon): Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Staging Dev Server (Carbon)?
The game's server browser reads these tags from Staging Dev Server (Carbon): gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs169483 (Build): Build: 169483; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does Staging Dev Server (Carbon) wipe?
No wipe schedule is kept at Staging Dev Server (Carbon). The world is remade every few hours, and no reset of those counts as a wipe.
Server Details
How reliable is Staging Dev Server (Carbon), and is it online now?
Offline now, Staging Dev Server (Carbon) was last seen 13 hours ago. 12 of 168 hours up over the last 7 full days: 7% uptime. Rust Tracker logged it first on 17 September 2026.
Which Rust version is confirmed on Staging Dev Server (Carbon)?
Rust network protocol 2635 and build 169483 is the build on Staging Dev Server (Carbon); the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is Staging Dev Server (Carbon) hosted in?
Nothing on region from Staging Dev Server (Carbon); none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 104.28.198.248:28015.
Player Count
How many players are on Staging Dev Server (Carbon) right now?
Offline: Staging Dev Server (Carbon), last seen 13 hours ago. Over seven days: average 0, peak 1 players. At 16:00 UTC it drew its highest average of the last 48 hours: 1 players.
Where does Staging Dev Server (Carbon) sit in the server rankings?
Seven-day player hours put Staging Dev Server (Carbon) at #10,160, within the top 46% of all ranked servers.
Settings
Which settings and rules are confirmed on Staging Dev Server (Carbon)?
No gather rate appears in Staging Dev Server (Carbon)'s name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
How to Join
Which steps join Staging Dev Server (Carbon)?
Open the console in Rust with F1 after starting the game, then type client.connect 104.28.198.248:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs169483,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs169483
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.