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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,617online PAX35,735playing OCC2,880with players WIPED 3H74
MODModded traffic
Callsign

EVL14334

Evolution Staging Server

Offline 104.28.197.254:28015 checked 28d ago

moddedcarbon
Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,334top 60%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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  3. 03MOD
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    Players 94/225
  4. 04MOD
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    Players 33/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Evolution Staging Server?

These Rust Tracker lists carry Evolution Staging Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Evolution Staging Server?

These tags are published by Evolution Staging Server for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): Slots: 1; ts15 (Group limit): Teams are capped at 15; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166406 (Build): The game build is 166406; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Evolution Staging Server wipe?

Evolution Staging Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 28 days 9 hours.

Server Details

What is the uptime on Evolution Staging Server, and is it online?

Tracking shows Evolution Staging Server offline as of now, last seen 28 days 8 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 30 September 2026.

What Rust version is Evolution Staging Server on?

Rust network protocol 2634 and build 166406 is the build on Evolution Staging Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does Evolution Staging Server sit?

Region: none published by Evolution Staging Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 104.28.197.254:28015.

Player Count

What is the player count on Evolution Staging Server?

Offline now for Evolution Staging Server, last seen 28 days 8 hours ago.

How does Evolution Staging Server compare in the rankings?

Seven-day player hours put Evolution Staging Server at #14,334, within the top 60% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Evolution Staging Server?

The name of Evolution Staging Server carries no gather rate. Up to 15 players per group. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Connect

What is the way to join Evolution Staging Server?

Open the console in Rust with F1 after starting the game, then type client.connect 104.28.197.254:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts15,^z,^y,modded

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players Slots: 1.
ts15
Group limit Teams are capped at 15.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166406
Build The game build is 166406.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.