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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,880online PAX96,217playing OCC4,117with players WIPED 3H161
MODModded traffic
Callsign

PRV15997

Private Rust Server Do Not Join

Offline 104.238.229.7:28169 checked 23d ago

moddedoxide
Clearance · join
Players now 0/ 60 0% full
7-day average0peak –
Rank#15,997top 71%
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Private Rust Server Do Not Join?

These Rust Tracker lists carry Private Rust Server Do Not Join: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Private Rust Server Do Not Join?

These tags are published by Private Rust Server Do Not Join for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp60 (Max players): Slots: 60; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163493 (Build): Build: 163493; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

On what schedule does Private Rust Server Do Not Join wipe?

Too few wipes on record for Private Rust Server Do Not Join to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 49 days 22 hours.

Location and Status

Is Private Rust Server Do Not Join up, and how does its uptime hold?

Offline now, Private Rust Server Do Not Join was last seen 23 days 19 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Private Rust Server Do Not Join running?

Rust network protocol 2633 and build 163493 on Linux is what Private Rust Server Do Not Join runs. To join, your game must be on the same protocol; Steam handles the update.

Where does Private Rust Server Do Not Join sit?

Nothing on region from Private Rust Server Do Not Join; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 104.238.229.7:28169.

Player Count

How many players are on Private Rust Server Do Not Join right now?

Offline now for Private Rust Server Do Not Join, last seen 23 days 19 hours ago.

How does Private Rust Server Do Not Join compare in the rankings?

Top 71% of all ranked servers, and #15,997 on seven-day player hours: Private Rust Server Do Not Join.

Map and Rules

Which settings and rules are confirmed on Private Rust Server Do Not Join?

Nothing in Private Rust Server Do Not Join's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is Private Rust Server Do Not Join on?

A procedural map of size 2,000 runs on Private Rust Server Do Not Join, generated by the game from seed 1925664991. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join Private Rust Server Do Not Join?

Open the console in Rust with F1 after starting the game, then type client.connect 104.238.229.7:28169. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp60
Max players Slots: 60.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163493
Build Build: 163493.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.