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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,773online PAX67,310playing OCC3,523with players WIPED 3H192
MODModded traffic
Callsign

RUS9993

RUST Server

Offline 104.234.251.167:28015 checked 19h ago

moddedoxide
Clearance · join
Players now 1/ 30 3% full
7-day average1peak 2
Rank#9,993top 45%
Last wipe19h agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
00.511.5214:0015:0016:0017:0017:00Wiped Tue 27 Oct, 14:13 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020014:0015:0016:0017:0017:00Wiped Tue 27 Oct, 14:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:57 UTC19h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 162/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 123/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 184/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 74/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 14/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 22/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RUST Server?

Modded servers, tracked live — the Rust Tracker lists that include RUST Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the tags mean that RUST Server is listed under?

These tags are published by RUST Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): 30 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

On what schedule does RUST Server wipe?

The record holds too few of RUST Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 19 hours since this world was made.

Location and Status

How reliable is RUST Server, and is it online now?

Offline now, RUST Server was last seen 19 hours ago. By its own uptime figure, the last restart was roughly 2 hours ago. 4% uptime over the last 1 full day, with 1 of 24 hours up. First contact for Rust Tracker: 27 October 2026.

What Rust version is RUST Server on?

Rust network protocol 2635 and build 168909 is the build on RUST Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Is RUST Server holding performance?

Server fps held an average of 115 across the last 48 hours, never below 114. Maximum entities carried: 112,151, from buildings and deployables to everything else. Memory peaked at 2,920 MB. A climbing entity count and low fps are what register as lag for players.

Where does RUST Server sit?

Region: none published by RUST Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 104.234.251.167:28015.

Player Count

What is the player count on RUST Server?

Offline: RUST Server, last seen 19 hours ago. Seven-day average 1 players; peak 2. Busiest window in 48 hours: 15:00 UTC, 1 players on average.

What rank does RUST Server carry among Rust servers?

Seven-day player hours put RUST Server at #9,993, within the top 45% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RUST Server?

The name of RUST Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on RUST Server?

The map on RUST Server is procedural, size 4,250, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join RUST Server?

Open the console in Rust with F1 after starting the game, then type client.connect 104.234.251.167:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players 30 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.