TST13245
Test Server
Offline 104.234.116.65:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 27/500
-
02MODPlayers 120/100
-
03MODPlayers 32/225
-
04MODPlayers 16/700
-
05MODPlayers 4/200
-
06MODPlayers 2/1000
Quick answers
From the figures on this page.
Tags
Where does Test Server appear in Rust Tracker lists and filters?
On Rust Tracker, Test Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that Test Server is listed under?
Listed for the server browser to read, Test Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does Test Server wipe?
The record holds too few of Test Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 44 days 23 hours since this world was made.
Location and Status
How reliable is Test Server, and is it online now?
Offline: Test Server confirmed offline, last seen 36 days 20 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 14 September 2026.
Which Rust build is Test Server running?
Rust network protocol 2633 and build 163794 is the build on Test Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is Test Server hosted in?
Nothing on region from Test Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 104.234.116.65:28015.
Population
What is the player count on Test Server?
Offline now for Test Server, last seen 36 days 20 hours ago.
Where does Test Server sit in the server rankings?
Top 57% of all ranked servers, and #13,245 on seven-day player hours: Test Server.
Settings
Which settings and rules are confirmed on Test Server?
No gather rate appears in Test Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
What map is Test Server on?
Generated by the game: the procedural map on Test Server.
How to Join
What is the way to join Test Server?
To connect: start Rust, press F1, enter client.connect 104.234.116.65:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.