Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,851online PAX93,847playing OCC3,878with players WIPED 3H391
MODModded traffic
Callsign

SMP15344=

smp

Online 104.193.176.219:25565 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 1337 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123416:0011:0014:0016:0012:0014:00

Hourly average and peak, UTC.

Server performance

010020030040016:0011:0014:0016:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:19 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 179/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 123/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 184/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 80/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 86 on average RustSpain.com | EU Main
    Players 351/200
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 86 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 245/700
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show smp?

These Rust Tracker lists carry smp: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does smp carry, and what do they mean?

The game's server browser reads these tags from smp: gmrust (Game mode): Survival as standard Rust plays; mp1337 (Max players): Slots: 1,337; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on smp when wipe day lands?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

When does smp wipe?

smp's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 26 days 4 hours.

Location and Status

Is smp up, and how does its uptime hold?

smp is up and online at this moment. The uptime it reports puts the last restart about 2 hours ago. Uptime stood at 27% for the last 7 full days, 46 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is smp running?

Confirmed for smp: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on smp?

Average server fps over the last 48 hours: 235, with a low of 225. Buildings, deployables and the rest of the world took it to a maximum of 47,611 entities. Peak memory use: 1,517 MB. A climbing entity count and low fps are what register as lag for players.

Where does smp sit?

Nothing on region from smp; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 104.193.176.219:25565.

Player Count

How many players are on smp right now?

smp is at 0 players, capacity 1,337. Seven-day average for this server: 0 players.

Where does smp sit in the server rankings?

On player hours over seven days, smp ranks #15,344, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on smp?

Nothing in smp's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on smp?

Generated by the game from seed 793197, the procedural map on smp measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto smp?

To connect: start Rust, press F1, enter client.connect 104.193.176.219:25565 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1337,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1337
Max players Slots: 1,337.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.