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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,756online PAX64,636playing OCC3,440with players WIPED 3H196
COMCommunity traffic
Callsign

BCK15323=

The Rust Bucket QUAD SQUADS

Online 104.192.227.186:28035 checked 6m ago

quad
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe151d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign TDR046EU · quad · monthly · 129 on average [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes
    Players 88/250
  2. 02COM
    Callsign LTM025SA · quad · weekly · 117 on average [LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe
    Players 24/200
  3. 03COM
    Callsign VTN001EU · quad · monthly · 85 on average [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için
    Players 229/350
  4. 04COM
    Callsign WRB015NA · quad · weekly · 55 on average WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED
    Players 19/200
  5. 05COM
    Callsign JPN017EA · quad · weekly · 43 on average [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours
    Players 0/165
  6. 06COM
    Callsign CLA010NA · quad · biweekly · 29 on average Cali.gg | No KOS | Noob Friendly | Active Admins
    Players 1/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry The Rust Bucket QUAD SQUADS?

Community servers, no tags — the Rust Tracker lists that include The Rust Bucket QUAD SQUADS. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.

Which tags does The Rust Bucket QUAD SQUADS carry, and what do they mean?

The game's server browser reads these tags from The Rust Bucket QUAD SQUADS: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): No team may exceed 4; v2625 (Protocol): Your game must be on protocol 2625 to connect; cs152897 (Build): Build: 152897; ptrak (Networking): RakNet is the network layer — the game's standard; $rca1 (Region code): Region code: ca1. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for The Rust Bucket QUAD SQUADS?

The Rust Bucket QUAD SQUADS's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 151 days 19 hours.

Location and Status

What is the uptime on The Rust Bucket QUAD SQUADS, and is it online?

Tracking shows The Rust Bucket QUAD SQUADS online as of now. By its own uptime figure, the last restart was roughly 5 days 4 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

What Rust version is The Rust Bucket QUAD SQUADS on?

Rust network protocol 2625 and build 152897 on Windows is what The Rust Bucket QUAD SQUADS runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on The Rust Bucket QUAD SQUADS?

Server fps held an average of 101 across the last 48 hours, never below 91. Peak entity count: 72,162, covering buildings, deployables and all else in the world. Peak memory use: 2,918 MB. A climbing entity count and low fps are what register as lag for players.

Where does The Rust Bucket QUAD SQUADS sit?

Nothing on region from The Rust Bucket QUAD SQUADS; none is published, and its region code is ca1. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 104.192.227.186:28035.

Population

What is the player count on The Rust Bucket QUAD SQUADS?

Slots 100; players on board 0: that is The Rust Bucket QUAD SQUADS now. Across the past seven days, 0 players on average.

How does The Rust Bucket QUAD SQUADS compare in the rankings?

Top 69% of all ranked servers, and #15,323 on seven-day player hours: The Rust Bucket QUAD SQUADS. Position #620 among quad servers.

Map and Rules

Which settings and rules are confirmed on The Rust Bucket QUAD SQUADS?

Nothing in The Rust Bucket QUAD SQUADS's name states a gather rate. quad sets the cap: groups are limited to 4 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on The Rust Bucket QUAD SQUADS?

A procedural map of size 3,500 runs on The Rust Bucket QUAD SQUADS, generated by the game from seed 578369846. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join The Rust Bucket QUAD SQUADS?

To connect: start Rust, press F1, enter client.connect 104.192.227.186:28035 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$rca1,v2625,gmrust,cs152897,ts4

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts4
Group limit No team may exceed 4.
v2625
Protocol Your game must be on protocol 2625 to connect.
cs152897
Build Build: 152897.
ptrak
Networking RakNet is the network layer — the game's standard.
$rca1
Region code Region code: ca1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.