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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,715online PAX68,833playing OCC3,595with players WIPED 3H119
MODModded traffic
Callsign

LCL5135=

LocalDev

Online NA 104.175.149.25:28015 checked 8m ago

monthly wipes vanillamoddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average1peak 1
Rank#5,135top 23% · #880 in NA
Last wipe10d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75113:0021:0005:0013:0021:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct

Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 4/175
  2. 02MOD
    Callsign HMP018NA · groups of 8+ · monthly · 7 on average Hempville 420 No Kos Low Decay / Limited PvP
    Players 4/90
  3. 03MOD
    Callsign MDA017NA · groups of 8+ · monthly · 4 on average Made in Quebec & France! QC FR EN (Website 9 Languages)
    Players 4/1000
  4. 04MOD
    Callsign PNI006NA · groups of 8+ · monthly · 2 on average Pine Hosting - Rust Server
    Players 1/50
  5. 05MOD
    Callsign TST016NA · groups of 8+ · monthly · 2 on average Testing Grounds
    Players 3/15
  6. 06MOD
    Callsign APC036NA · groups of 20+ · monthly · 1 on average Apocrypha-Linux | PvE | PvP
    Players 3/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show LocalDev?

These Rust Tracker lists carry LocalDev: Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which tags does LocalDev carry, and what do they mean?

Listed for the server browser to read, LocalDev publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for LocalDev?

Estimated from the force wipe: the next wipe at LocalDev. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 10 days 6 hours. Its tags carry a monthly wipe schedule.

Server Details

How reliable is LocalDev, and is it online now?

Tracking shows LocalDev online as of now. 100% uptime over the last 2 full days, with 48 of 48 hours up. The first sighting by Rust Tracker was 25 October 2026.

Which Rust build is LocalDev running?

Rust network protocol 2635 and build 168909 on Windows is what LocalDev runs. To join, your game must be on the same protocol; Steam handles the update.

What location is LocalDev hosted in?

In North America, under its NA tag, is where LocalDev lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 104.175.149.25:28015.

Player Count

Is LocalDev busy?

Slots 10; players on board 0: that is LocalDev now. Seven-day average 1 players; peak 1. Busiest window in 48 hours: 21:00 UTC, 1 players on average.

Where does LocalDev sit in the server rankings?

LocalDev places #5,135 on seven-day player hours, #880 in North America and in the top 23% of all ranked servers.

Settings

Which settings and rules are confirmed on LocalDev?

The name of LocalDev carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. VAC is off, Valve's anti-cheat.

Which map is loaded on LocalDev?

Procedural map on LocalDev, made by the game.

Connect

How do you get onto LocalDev?

To connect: start Rust, press F1, enter client.connect 104.175.149.25:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.