RST4330=
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28029 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:41 UTC, in 2d 7h.
Every Friday at 14:41 UTC · high confidence
Coming wipes
- 2d 7hFri 30 Oct, 14:41 UTC
- 8d 11hThu 5 Nov, 19:00 UTCFW
- 9d 7hFri 6 Nov, 14:41 UTC
- 16d 7hFri 13 Nov, 14:41 UTC
- 23d 7hFri 20 Nov, 14:41 UTC
- 30d 7hFri 27 Nov, 14:41 UTC
- 36d 11hThu 3 Dec, 19:00 UTCFW
- 37d 7hFri 4 Dec, 14:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:41 UTC4d ago | 5 | – | running | 0 |
| Fri 16 Oct, 13:51 UTC11d ago | 2 | held half | 7 days | 2 |
| Fri 9 Oct, 13:59 UTC18d ago | 2 | held half | 7 days | 1 |
| Thu 1 Oct, 18:11 UTC FW26d ago | 2 | held half | 7.8 days | 2 |
| Fri 25 Sep, 15:20 UTC32d ago | 2 | held half | 6.1 days | 0 |
| Fri 18 Sep, 14:10 UTC39d ago | 2 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 29/200
-
02MODPlayers 4/200
-
03MODPlayers 2/50
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04MODPlayers 10/50
-
05MODPlayers 1/100
-
06MODPlayers 16/150
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
PvE servers, tracked live, 5x Rust servers, tracked, Modded servers, tracked live, Roleplay Rust servers, tracked live and Zombie servers, on radar — the Rust Tracker lists that include RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
What do the tags mean that RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is listed under?
Listed for the server browser to read, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp101 (Max players): Capacity: 101 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] when wipe day lands?
At their busiest, recent wipes averaged 3 players. 37 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 80% of recent wipes. In the other cases, half the peak was lost by day 5.
When does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] wipe?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs on a every Friday at 14:41 UTC wipe rhythm. Friday 30 October at 14:41 UTC is when the next wipe falls due. This world has been running 4 days 16 hours. Tags list a weekly wipe schedule.
Location and Status
Is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] up, and how does its uptime hold?
Right now RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is online. The uptime it reports puts the last restart about 7 hours ago. 153 of 168 hours up over the last 7 full days: 91% uptime. Rust Tracker logged it first on 13 September 2026.
Which Rust build is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] running?
Confirmed for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.
How smoothly does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?
Average server fps over the last 48 hours: 30, with a low of 28. Peak entity count: 152,494, covering buildings, deployables and all else in the world. It drew as much as 4,690 MB of memory. A climbing entity count and low fps are what register as lag for players.
Which location is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] in?
Region: none published by RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 104.143.3.5:28029.
Population
How many players are on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] right now?
Slots 101; players on board 0: that is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] now. Peak of 5 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 01:00 UTC, averaging 2 players.
What rank does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] carry among Rust servers?
Seven-day player hours put RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] at #4,330, within the top 19% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
The name says it: RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs 5x gather. The game's default applies: groups can have up to 8 players. roleplay is the game mode, jobs, roleplay rules and towns. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Generated by the game from seed 1759884539, the procedural map on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] measures 5,000. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
How do you get onto RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
To connect: start Rust, press F1, enter client.connect 104.143.3.5:28029 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://www.rust-gaming-nation.com/.
Server tags
What each one means.
Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8
Game
gmrust
mp101
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.