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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,620online PAX35,442playing OCC2,860with players WIPED 3H74
MODModded traffic
Callsign

RNS15341

Ruins of Rust PvE US

Offline NA 104.143.2.17:28715 checked 6d ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,341top 69% · #1513 in NA
Last wipe18d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.

The force wipe · high confidence

usual gap20.3 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:26 UTC19d ago 1 – running 0
Sat 19 Sep, 23:05 UTC39d ago 0 – 20.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Ruins of Rust PvE US appear in Rust Tracker lists and filters?

On Rust Tracker, Ruins of Rust PvE US sits in these lists: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Ruins of Rust PvE US is listed under?

The game's server browser reads these tags from Ruins of Rust PvE US: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Ruins of Rust PvE US when wipe day lands?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 15 hours after it.

On what schedule does Ruins of Rust PvE US wipe?

Once a month is the wipe rate at Ruins of Rust PvE US, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 18 days 21 hours since this world was made. Its tags carry a monthly wipe schedule.

Location and Status

Is Ruins of Rust PvE US up, and how does its uptime hold?

Tracking shows Ruins of Rust PvE US offline as of now, last seen 6 days 12 hours ago. Uptime stood at 11% for the last 7 full days, 19 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Ruins of Rust PvE US on?

Rust network protocol 2634 and build 167781 on Linux is what Ruins of Rust PvE US runs. The same protocol is required to join, and Steam updates it for you.

Which location is Ruins of Rust PvE US in?

Listed in North America under NA: that is Ruins of Rust PvE US by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 104.143.2.17:28715.

Player Count

Is Ruins of Rust PvE US busy?

Offline now for Ruins of Rust PvE US, last seen 6 days 12 hours ago. The last seven days put it at 0 players on average.

Where does Ruins of Rust PvE US sit in the server rankings?

Top 69% of all ranked servers and #1,513 in North America: Ruins of Rust PvE US ranks #15,341 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on Ruins of Rust PvE US?

No gather rate appears in Ruins of Rust PvE US's name. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is Ruins of Rust PvE US on?

The map on Ruins of Rust PvE US is procedural, size 2,000, seed 1984981545, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join Ruins of Rust PvE US?

Open the console in Rust with F1 after starting the game, then type client.connect 104.143.2.17:28715. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/aTSEsDDzgk.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.