TBC15022=
tbcv1
Online NA 104.143.2.14:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:11 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 100/200
-
02COMPlayers 106/200
-
03COMPlayers 83/400
-
04COMPlayers 52/225
-
05COMPlayers 27/200
-
06COMPlayers 23/150
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry tbcv1?
On Rust Tracker, tbcv1 sits in these lists: Community servers, no tags, North America: live server tracking and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on tbcv1?
Listed for the server browser to read, tbcv1 publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on tbcv1 on wipe day?
The average peak across recent wipes: 1 players. 21 hours after the latest wipe, the crowd peaked.
On what schedule does tbcv1 wipe?
Once a month is the wipe rate at tbcv1, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 26 days 18 hours. Its tags carry a monthly wipe schedule.
Location and Status
What is the uptime on tbcv1, and is it online?
Right now tbcv1 is online. The uptime it reports puts the last restart about 17 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.
What Rust version is tbcv1 on?
Rust network protocol 2635 and build 168909 is the build on tbcv1; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on tbcv1?
Server fps held an average of 40 across the last 48 hours, never below 37. Peak entity count: 100,345, covering buildings, deployables and all else in the world. It drew as much as 3,851 MB of memory. A climbing entity count and low fps are what register as lag for players.
What location is tbcv1 hosted in?
In North America, under its NA tag, is where tbcv1 lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 104.143.2.14:28015.
Player Count
How many players are on tbcv1 right now?
tbcv1 is at 0 players, capacity 10. Seven-day average 0 players; peak 1.
What rank does tbcv1 carry among Rust servers?
tbcv1 places #15,022 on seven-day player hours, #1,481 in North America and in the top 67% of all ranked servers.
Settings
Which settings and rules are confirmed on tbcv1?
Nothing in tbcv1's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. Plugins on it: Carbon. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.
What map is tbcv1 on?
The map on tbcv1 is procedural, size 4,250, seed 1192976147, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name BULLETCLUB.NET.
Connect
What is the way to join tbcv1?
To connect: start Rust, press F1, enter client.connect 104.143.2.14:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: http://www.bulletclub.net.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.