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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H37
MODModded traffic
Callsign

GLM6108=

Gleam / 2x Components

Online NA 104.129.133.97:28069 checked 2h ago

2x quad biweekly wipes moddedoxide
Clearance · join
Players now 1/ 140 1% full
7-day average0peak 1
Rank#6,108top 28% · #992 in NA
Last wipe9d agobiweekly schedule
Next wipe4d 8hMon 2 Nov, 03:45 UTC
Track history

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers, top 53% in NA, and #361 of the quad servers (top 44%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Monday 2 November, 03:45 UTC, in 4d 8h.

Its biweekly schedule tag · low confidence

usual gap7.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 4d 8hMon 2 Nov, 03:45 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 18d 8hMon 16 Nov, 03:45 UTC
  4. 32d 8hMon 30 Nov, 03:45 UTC
  5. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 19 OctSat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 03:45 UTC9d ago 1 – running 0
Sat 10 Oct, 03:24 UTC18d ago 1 held half 9 days 0
Fri 2 Oct, 17:11 UTC26d ago 4 – 7.4 days 0
Sun 27 Sep, 21:25 UTC30d ago 1 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03COM
    Callsign GRN016NA · quad · 2x · biweekly · 3 on average The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W
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  4. 04MOD
    Callsign ATL015NA · quad · 2x · monthly · 239 on average Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
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  5. 05MOD
    Callsign WRB015NA · quad · 2x · weekly · 147 on average WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
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  6. 06MOD
    Callsign LMT015NA · quad · 2x · monthly · 141 on average US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Gleam / 2x Components?

On Rust Tracker, Gleam / 2x Components sits in these lists: 2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the tags mean that Gleam / 2x Components is listed under?

These tags are published by Gleam / 2x Components for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp140 (Max players): Slots: 140; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Gleam / 2x Components when wipe day lands?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 29 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

On what schedule does Gleam / 2x Components wipe?

The prediction for Gleam / 2x Components follows its tag, as too few wipes are on record to confirm the schedule. Due on Monday 2 November at 03:45 UTC: its next wipe. 9 days 15 hours since this world was made. A two-weekly wipe schedule is published in its tags.

Location and Status

What is the uptime on Gleam / 2x Components, and is it online?

Right now Gleam / 2x Components is online. By its own uptime figure, the last restart was roughly 2 days 12 hours ago. 37% uptime over the last 7 full days, with 62 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is Gleam / 2x Components on?

Confirmed for Gleam / 2x Components: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

Is Gleam / 2x Components holding performance?

Average server fps over the last 48 hours: 18, with a low of 5. Peak entity count: 119,204, covering buildings, deployables and all else in the world. It drew as much as 4,108 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Gleam / 2x Components in?

Listed in North America under NA: that is Gleam / 2x Components by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 104.129.133.97:28069.

Population

How many players are on Gleam / 2x Components right now?

Gleam / 2x Components is at 1 players, capacity 140. Over seven days: average 0, peak 1 players. At 19:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does Gleam / 2x Components compare in the rankings?

Seven-day player hours: #6,108 overall for Gleam / 2x Components, top 28% of ranked servers, #992 in North America. Position #361 among quad servers.

Map and Rules

Which settings and rules are confirmed on Gleam / 2x Components?

Going by its name, Gleam / 2x Components runs 2x gather. The cap sits at 4 players for a group (quad). It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is Gleam / 2x Components on?

Generated by the game from seed 1337420, the procedural map on Gleam / 2x Components measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto Gleam / 2x Components?

To connect: start Rust, press F1, enter client.connect 104.129.133.97:28069 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/J5nEvKDenP.

Transponder codes

Server tags

What each one means.

Published as mp140,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp140
Max players Slots: 140.
ts4
Group limit No team may exceed 4.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.