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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,594online PAX33,825playing OCC2,852with players WIPED 3H65
VANVanilla traffic
Callsign

ZPS8202=

Zips Vanilla Rust

Online NA 104.129.133.41:28021 checked 11m ago

monthly wipes vanillaoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#8,202top 37% · #1183 in NA
Last wipe26d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:11 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST010NA · groups of 16+ · monthly · 137 on average Rustopia.gg - US Large
    Players 100/200
  2. 02COM
    Callsign RST015NA · groups of 12+ · monthly · 115 on average Rusty Moose |US Monthly|
    Players 113/200
  3. 03COM
    Callsign FCP016NA · groups of 8+ · monthly · 78 on average [US East] Facepunch Premium 1
    Players 62/400
  4. 04COM
    Callsign RST015NA · groups of 50+ · monthly · 65 on average RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
    Players 58/225
  5. 05COM
    Callsign PCK016NA · groups of 20+ · monthly · 40 on average PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
    Players 27/200
  6. 06COM
    Callsign RST015NA · groups of 16+ · monthly · 35 on average Rusticated.com - US Premium Long
    Players 24/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Zips Vanilla Rust?

Community servers, no tags, North America: live server tracking and Vanilla Rust servers, tracked live — the Rust Tracker lists that include Zips Vanilla Rust. These filters surface it on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Zips Vanilla Rust?

Listed for the server browser to read, Zips Vanilla Rust publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Zips Vanilla Rust on wipe day?

Recent wipes averaged a peak of 2 players. 25 hours after the latest wipe, the crowd peaked.

When does Zips Vanilla Rust wipe?

Once a month is the wipe rate at Zips Vanilla Rust, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 26 days 10 hours. A monthly wipe schedule is published in its tags.

Location and Status

How reliable is Zips Vanilla Rust, and is it online now?

Zips Vanilla Rust is up and online at this moment. About 34 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Zips Vanilla Rust running?

Rust network protocol 2635 and build 168909 on Linux is what Zips Vanilla Rust runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Zips Vanilla Rust?

Average server fps over the last 48 hours: 105, with a low of 19. Peak entity count: 89,051, covering buildings, deployables and all else in the world. It drew as much as 6,175 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is Zips Vanilla Rust hosted in?

Listed in North America under NA: that is Zips Vanilla Rust by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 104.129.133.41:28021.

Player Count

Is Zips Vanilla Rust busy?

Slots 100; players on board 0: that is Zips Vanilla Rust now. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 08:00 UTC, averaging 0 players.

Where does Zips Vanilla Rust sit in the server rankings?

Zips Vanilla Rust places #8,202 on seven-day player hours, #1,183 in North America and in the top 37% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Zips Vanilla Rust?

No gather rate appears in Zips Vanilla Rust's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Zips Vanilla Rust?

Generated by the game from seed 1, the procedural map on Zips Vanilla Rust measures 3,900. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join Zips Vanilla Rust?

To connect: start Rust, press F1, enter client.connect 104.129.133.41:28021 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.