SHT15993
RUST GO SHOOTY SHOOT
Offline 104.129.133.103:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 69/500
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02MODPlayers 134/100
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03MODPlayers 96/225
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04MODPlayers 32/700
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05MODPlayers 5/200
-
06MODPlayers 7/1000
Quick answers
From the figures on this page.
Tags
Where does RUST GO SHOOTY SHOOT appear in Rust Tracker lists and filters?
These Rust Tracker lists carry RUST GO SHOOTY SHOOT: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RUST GO SHOOTY SHOOT?
These tags are published by RUST GO SHOOTY SHOOT for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for RUST GO SHOOTY SHOOT?
RUST GO SHOOTY SHOOT's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 55 days 6 hours.
Location and Status
Is RUST GO SHOOTY SHOOT up, and how does its uptime hold?
Tracking shows RUST GO SHOOTY SHOOT offline as of now, last seen 25 days 22 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
What Rust version is RUST GO SHOOTY SHOOT on?
Rust network protocol 2633 and build 164530 on Linux is what RUST GO SHOOTY SHOOT runs. Steam updates it for you; your game must share the protocol to join.
Where does RUST GO SHOOTY SHOOT sit?
Region: none published by RUST GO SHOOTY SHOOT. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 104.129.133.103:28015.
Player Count
How many players are on RUST GO SHOOTY SHOOT right now?
Offline now for RUST GO SHOOTY SHOOT, last seen 25 days 22 hours ago.
How does RUST GO SHOOTY SHOOT compare in the rankings?
Top 70% of all ranked servers, and #15,993 on seven-day player hours: RUST GO SHOOTY SHOOT.
Map and Rules
Which settings and rules are confirmed on RUST GO SHOOTY SHOOT?
The name of RUST GO SHOOTY SHOOT carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on RUST GO SHOOTY SHOOT?
The map on RUST GO SHOOTY SHOOT is procedural, size 3,800, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
How to Join
What is the way to join RUST GO SHOOTY SHOOT?
To connect: start Rust, press F1, enter client.connect 104.129.133.103:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.