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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,847online PAX98,341playing OCC3,870with players WIPED 3H535
MODModded traffic
Callsign

ADV3576=

US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!

Online NA 104.129.132.9:28015 checked 10m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 5
Rank#3,576top 16% · #589 in NA
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5221:0002:0003:0009:0014:0019:00

Hourly average and peak, UTC.

Server performance

025507510021:0002:0003:0009:0014:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.

The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW28d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST013NA · groups of 8+ · monthly · 49 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 46/200
  2. 02MOD
    Callsign RST014NA · groups of 8+ · monthly · 37 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 33/200
  3. 03MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 36 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 100/125
  4. 04MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 23/100
  5. 05MOD
    Callsign SLT017NA · groups of 20+ · monthly · 24 on average [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 22/150
  6. 06MOD
    Callsign ALL046NA · groups of 8+ · monthly · 12 on average US | For all Mankind PVE | No Raiding/Killing/Stealing
    Players 11/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!?

These Rust Tracker lists carry US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! is listed under?

These tags are published by US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! when wipe day lands?

The average peak across recent wipes: 6 players. The peak on the latest wipe came 25 hours after it.

When does US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! wipe?

One wipe a month for US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 28 days 2 hours. Tags list a monthly wipe schedule.

Location and Status

Is US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! up, and how does its uptime hold?

US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! is up and online at this moment. The uptime it reports puts the last restart about 12 hours ago. 86% uptime over the last 7 full days, with 144 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! running?

Confirmed for US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! run?

Average server fps over the last 48 hours: 86, with a low of 79. Buildings, deployables and the rest of the world took it to a maximum of 121,084 entities. It drew as much as 3,558 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! in?

The NA tag places US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! in North America, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 104.129.132.9:28015.

Population

How many players are on US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! right now?

Slots 50; players on board 0: that is US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! now. Seven-day average 1 players; peak 5. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 2 players.

What rank does US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! carry among Rust servers?

Seven-day player hours: #3,576 overall for US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!, top 16% of ranked servers, #589 in North America.

Map and Rules

Which settings and rules are confirmed on US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!?

No gather rate appears in US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!'s name. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!?

The map on US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles! is procedural, size 4,000, seed 1380347505, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join US AdventureLand PVE Skills/Raidable Bases/Custom Vehicles!?

Open the console in Rust with F1 after starting the game, then type client.connect 104.129.132.9:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/2eE35CxYvf.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.