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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,757online PAX64,357playing OCC3,442with players WIPED 3H196
MODModded traffic
Callsign

VNL2051=

Vanillaish PVE with raid week No Decay

Online NA 104.129.132.45:28059 checked 9m ago

monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 0/ 200 0% full
7-day average2peak 9
Rank#2,051top 9% · #324 in NA
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246813:0023:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

01020304013:0023:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.

The force wipe · high confidence

wipe-day peak18players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW27d ago 18 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 20/200
  2. 02MOD
    Callsign RST014NA · groups of 8+ · monthly · 38 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 9/200
  3. 03MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 12/100
  4. 04MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 34 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 57/100
  5. 05MOD
    Callsign SLT017NA · groups of 20+ · monthly · 24 on average [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 8/150
  6. 06MOD
    Callsign ALL046NA · groups of 8+ · monthly · 12 on average US | For all Mankind PVE | No Raiding/Killing/Stealing
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Vanillaish PVE with raid week No Decay appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Vanillaish PVE with raid week No Decay: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does Vanillaish PVE with raid week No Decay carry, and what do they mean?

The game's server browser reads these tags from Vanillaish PVE with raid week No Decay: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Vanillaish PVE with raid week No Decay when wipe day lands?

The average peak across recent wipes: 18 players. The peak on the latest wipe came 7 hours after it.

Which wipe times are confirmed for Vanillaish PVE with raid week No Decay?

The only wipe at Vanillaish PVE with raid week No Decay is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 18 hours since this world was made. Its tags carry a monthly wipe schedule.

Server Details

How reliable is Vanillaish PVE with raid week No Decay, and is it online now?

Right now Vanillaish PVE with raid week No Decay is online. The uptime it reports puts the last restart about 42 hours ago. 98% uptime over the last 7 full days, with 164 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

What Rust version is Vanillaish PVE with raid week No Decay on?

Confirmed for Vanillaish PVE with raid week No Decay: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Vanillaish PVE with raid week No Decay run?

Server fps held an average of 26 across the last 48 hours, never below 5. Peak entity count: 197,576, covering buildings, deployables and all else in the world. It drew as much as 6,339 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is Vanillaish PVE with raid week No Decay hosted in?

The NA tag places Vanillaish PVE with raid week No Decay in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 104.129.132.45:28059.

Population

How many players are on Vanillaish PVE with raid week No Decay right now?

Vanillaish PVE with raid week No Decay is at 0 players, capacity 200. Over seven days: average 2, peak 9 players. Busiest window in 48 hours: 00:00 UTC, 5 players on average.

Where does Vanillaish PVE with raid week No Decay sit in the server rankings?

Vanillaish PVE with raid week No Decay places #2,051 on seven-day player hours, #324 in North America and in the top 9% of all ranked servers.

Settings

Which settings and rules are confirmed on Vanillaish PVE with raid week No Decay?

The name of Vanillaish PVE with raid week No Decay carries no gather rate. Up to 8 players per group, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

What map is Vanillaish PVE with raid week No Decay on?

The map on Vanillaish PVE with raid week No Decay is procedural, size 4,500, seed 1403708994, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Vanillaish PVE with raid week No Decay?

Open the console in Rust with F1 after starting the game, then type client.connect 104.129.132.45:28059. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/b4NScxs55u.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.