TST15264=
Testing Grounds
Online 104.129.132.215:28039 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h.
The force wipe · high confidence
Coming wipes
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 34d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 21/500
-
02MODPlayers 135/100
-
03MODPlayers 45/225
-
04MODPlayers 6/700
-
05MODPlayers 22/700
-
06MODPlayers 95/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Testing Grounds?
These Rust Tracker lists carry Testing Grounds: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Testing Grounds?
These tags are published by Testing Grounds for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on Testing Grounds when wipe day lands?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
When does Testing Grounds wipe?
One wipe a month for Testing Grounds: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 28 days 9 hours.
Server Details
What is the uptime on Testing Grounds, and is it online?
Right now Testing Grounds is online. By its own uptime figure, the last restart was roughly 7 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.
Which Rust build is Testing Grounds running?
Rust network protocol 2635 and build 168909 is the build on Testing Grounds; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What is performance like on Testing Grounds?
For the last 48 hours it averaged 5 server fps; the floor was 5. Peak entity count: 75,099, covering buildings, deployables and all else in the world. Memory peaked at 2,301 MB. A climbing entity count and low fps are what register as lag for players.
What location is Testing Grounds hosted in?
No region is published by Testing Grounds. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 104.129.132.215:28039.
Population
Is Testing Grounds busy?
Tracking Testing Grounds: 0 of 20 slots filled. Across the past seven days, 0 players on average.
What rank does Testing Grounds carry among Rust servers?
Top 69% of all ranked servers, and #15,264 on seven-day player hours: Testing Grounds.
Map and Rules
Which settings and rules are confirmed on Testing Grounds?
Nothing in Testing Grounds's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
What map is Testing Grounds on?
A procedural map of size 3,500 runs on Testing Grounds, generated by the game from seed 578369846. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto Testing Grounds?
To connect: start Rust, press F1, enter client.connect 104.129.132.215:28039 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.