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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,697online PAX44,561playing OCC3,120with players WIPED 3H101
MODModded traffic
Callsign

TST15349=

[TEST] WipeDay Test

Online 104.128.58.197:28015 checked 12m ago

moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:01 UTC13d ago 0 – running 0
Wed 14 Oct, 14:47 UTC14d ago 0 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 155 on average ShockRust | Blue | NoLimit
    Players 38/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 135/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 40/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 92 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 34/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 7/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 5/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [TEST] WipeDay Test appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [TEST] WipeDay Test: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on [TEST] WipeDay Test?

The game's server browser reads these tags from [TEST] WipeDay Test: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on [TEST] WipeDay Test when wipe day lands?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

When does [TEST] WipeDay Test wipe?

The record holds too few of [TEST] WipeDay Test's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 13 days 7 hours since this world was made.

Location and Status

What is the uptime on [TEST] WipeDay Test, and is it online?

[TEST] WipeDay Test is up and online at this moment. By its own uptime figure, the last restart was roughly 4 days 15 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 14 October 2026.

What Rust version is [TEST] WipeDay Test on?

Confirmed for [TEST] WipeDay Test: Rust network protocol 2634 and build 167781, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is [TEST] WipeDay Test holding performance?

Average server fps over the last 48 hours: 239, with a low of 238. Maximum entities carried: 7,826, from buildings and deployables to everything else. Peak memory use: 1,475 MB. Players feel lag when fps drops and the entity count climbs.

Which location is [TEST] WipeDay Test in?

Nothing on region from [TEST] WipeDay Test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 104.128.58.197:28015.

Player Count

Is [TEST] WipeDay Test busy?

Slots 50; players on board 0: that is [TEST] WipeDay Test now. Across the past seven days, 0 players on average.

What rank does [TEST] WipeDay Test carry among Rust servers?

Seven-day player hours put [TEST] WipeDay Test at #15,349, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [TEST] WipeDay Test?

No gather rate appears in [TEST] WipeDay Test's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on [TEST] WipeDay Test?

Generated by the game from seed 249036398, the procedural map on [TEST] WipeDay Test measures 1,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join [TEST] WipeDay Test?

To connect: start Rust, press F1, enter client.connect 104.128.58.197:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://wipeday.thunderdome.gg.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.