Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,832online PAX64,904playing OCC3,595with players WIPED 3H135
MODModded traffic
Callsign

SVA3182=

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training

Online NA 104.128.58.16:28055 checked 10m ago

monthly wipes moddedoxide
Clearance · join
Players now 2/ 50 4% full
7-day average1peak 5
Rank#3,182top 14% · #526 in NA
Last wipe6d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h.

The force wipe · high confidence

usual gap19.4 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 05:02 UTC6d ago 3 – running 2
Thu 1 Oct, 18:23 UTC FW26d ago 5 halved by day 2 19.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign WLL015NA · groups of 8+ · monthly · 16 on average [NA] Willjum's Casual Solo/Duo Monthly
    Players 15/175
  2. 02MOD
    Callsign HMP018NA · groups of 8+ · monthly · 7 on average Hempville 420 No Kos Low Decay / Limited PvP
    Players 10/90
  3. 03MOD
    Callsign MDA017NA · groups of 8+ · monthly · 4 on average Made in Quebec & France! QC FR EN (Website 9 Languages)
    Players 3/1000
  4. 04MOD
    Callsign PNI006NA · groups of 8+ · monthly · 3 on average Pine Hosting - Rust Server
    Players 4/50
  5. 05MOD
    Callsign TST016NA · groups of 8+ · monthly · 2 on average Testing Grounds
    Players 2/15
  6. 06MOD
    Callsign APC036NA · groups of 20+ · monthly · 1 on average Apocrypha-Linux | PvE | PvP
    Players 1/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

On Rust Tracker, Save Ferrous PvE - No Decay/Raidable Bases/Events/Training sits in these lists: Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which tags does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training carry, and what do they mean?

Listed for the server browser to read, Save Ferrous PvE - No Decay/Raidable Bases/Events/Training publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training on wipe day?

At their busiest, recent wipes averaged 4 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

When does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training wipe?

Once a month is the wipe rate at Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 6 days 17 hours. Tags list a monthly wipe schedule.

Server Details

Is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training up, and how does its uptime hold?

Tracking shows Save Ferrous PvE - No Decay/Raidable Bases/Events/Training online as of now. By its own uptime figure, the last restart was roughly 10 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training running?

Rust network protocol 2635 and build 168909 on Linux is what Save Ferrous PvE - No Decay/Raidable Bases/Events/Training runs. To join, your game must be on the same protocol; Steam handles the update.

Is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training holding performance?

Server fps held an average of 91 across the last 48 hours, never below 66. Maximum entities carried: 99,609, from buildings and deployables to everything else. Memory peaked at 3,545 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training in?

The NA tag places Save Ferrous PvE - No Decay/Raidable Bases/Events/Training in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 104.128.58.16:28055.

Player Count

What is the player count on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

Slots 50; players on board 2: that is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training now. Seven-day average 1 players; peak 5. At 23:00 UTC it drew its highest average of the last 48 hours: 4 players.

What rank does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training carry among Rust servers?

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training places #3,182 on seven-day player hours, #526 in North America and in the top 14% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

The name of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

A procedural map of size 4,096 runs on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

How to Join

What is the way to join Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

To connect: start Rust, press F1, enter client.connect 104.128.58.16:28055 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.