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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,626online PAX31,131playing OCC2,740with players WIPED 3H70
MODModded traffic
Callsign

RST16614

RustAudioAI - Local Recording Lab

Offline 104.12.255.21:28015 checked 27d ago

moddedoxide
Clearance · join
Players now 0/ 8 0% full
7-day average0peak –
Rank#16,614top 70%
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RustAudioAI - Local Recording Lab appear in Rust Tracker lists and filters?

These Rust Tracker lists carry RustAudioAI - Local Recording Lab: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RustAudioAI - Local Recording Lab?

These tags are published by RustAudioAI - Local Recording Lab for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for RustAudioAI - Local Recording Lab?

The record holds too few of RustAudioAI - Local Recording Lab's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 40 days 5 hours.

Location and Status

What is the uptime on RustAudioAI - Local Recording Lab, and is it online?

Tracking shows RustAudioAI - Local Recording Lab offline as of now, last seen 27 days 20 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 18 September 2026.

Which Rust build is RustAudioAI - Local Recording Lab running?

Rust network protocol 2633 and build 164530 on Windows is what RustAudioAI - Local Recording Lab runs. Steam updates it for you; your game must share the protocol to join.

Where does RustAudioAI - Local Recording Lab sit?

Nothing on region from RustAudioAI - Local Recording Lab; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 104.12.255.21:28015.

Population

How many players are on RustAudioAI - Local Recording Lab right now?

Last seen 27 days 20 hours ago; RustAudioAI - Local Recording Lab is offline at present.

What rank does RustAudioAI - Local Recording Lab carry among Rust servers?

On player hours over seven days, RustAudioAI - Local Recording Lab ranks #16,614, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustAudioAI - Local Recording Lab?

Nothing in RustAudioAI - Local Recording Lab's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

How to Join

What is the way to join RustAudioAI - Local Recording Lab?

Open the console in Rust with F1 after starting the game, then type client.connect 104.12.255.21:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp8
Max players Capacity: 8 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build This server runs game build 164530.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.