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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,663online PAX33,677playing OCC2,838with players WIPED 3H84
MODModded traffic
Callsign

RST15226

RustScape live test

Offline 103.69.224.95:28215 checked 11d ago

moddedoxide
Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,226top 70%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 05:41 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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    Players 133/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 39/225
  4. 04MOD
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    Players 11/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RustScape live test?

On Rust Tracker, RustScape live test sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does RustScape live test carry, and what do they mean?

The game's server browser reads these tags from RustScape live test: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on RustScape live test when wipe day lands?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

When does RustScape live test wipe?

RustScape live test's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 11 days 22 hours since this world was made.

Location and Status

What is the uptime on RustScape live test, and is it online?

Tracking shows RustScape live test offline as of now, last seen 11 days 21 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 17 October 2026.

What Rust version is RustScape live test on?

Rust network protocol 2634 and build 167781 on Windows is what RustScape live test runs. Steam updates it for you; your game must share the protocol to join.

Which location is RustScape live test in?

No region is published by RustScape live test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 103.69.224.95:28215.

Player Count

How many players are on RustScape live test right now?

Offline now for RustScape live test, last seen 11 days 21 hours ago.

How does RustScape live test compare in the rankings?

Seven-day player hours put RustScape live test at #15,226, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on RustScape live test?

Nothing in RustScape live test's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Connect

Which steps join RustScape live test?

To connect: start Rust, press F1, enter client.connect 103.69.224.95:28215 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players 4 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.