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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,875online PAX97,136playing OCC3,915with players WIPED 3H398
MODModded traffic
Callsign

DBG14545

debug

Offline 103.45.128.10:48141 checked 31d ago

moddedoxide
Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,545top 61%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Mon 28 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 09:38 UTC31d ago 1 – running 0
Fri 18 Sep, 06:33 UTC41d ago 1 halved by day 6 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does debug appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include debug. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that debug is listed under?

These tags are published by debug for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163207 (Build): This server runs game build 163207; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on debug on wipe day?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 6 the crowd dropped below half where it did not hold.

On what schedule does debug wipe?

debug's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 31 days 6 hours.

Location and Status

How reliable is debug, and is it online now?

Offline: debug confirmed offline, last seen 31 days 5 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on debug?

Rust network protocol 2633 and build 163207 is the build on debug; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Which location is debug in?

Nothing on region from debug; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 103.45.128.10:48141.

Population

Is debug busy?

Last seen 31 days 5 hours ago; debug is offline at present.

Where does debug sit in the server rankings?

Top 61% of all ranked servers, and #14,545 on seven-day player hours: debug.

Map and Rules

Which settings and rules are confirmed on debug?

No gather rate appears in debug's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for debug?

Generated by the game from seed 1337, the procedural map on debug measures 4,750. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join debug?

Open the console in Rust with F1 after starting the game, then type client.connect 103.45.128.10:48141. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163207
Build This server runs game build 163207.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.