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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,690online PAX63,224playing OCC3,459with players WIPED 3H118
MODModded traffic
Callsign

PLL15441

pllm-test-1

Offline 103.196.86.151:28115 checked 15d ago

moddedcarbon
Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,441top 71%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 178/225
  4. 04MOD
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    Players 139/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does pllm-test-1 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry pllm-test-1: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on pllm-test-1?

The game's server browser reads these tags from pllm-test-1: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does pllm-test-1 wipe?

The record holds too few of pllm-test-1's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 15 days 11 hours since this world was made.

Server Details

What is the uptime on pllm-test-1, and is it online?

Offline: pllm-test-1 confirmed offline, last seen 15 days 11 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 12 October 2026.

What Rust version is pllm-test-1 on?

Rust network protocol 2634 and build 167584 on Linux is what pllm-test-1 runs. The same protocol is required to join, and Steam updates it for you.

What location is pllm-test-1 hosted in?

Nothing on region from pllm-test-1; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 103.196.86.151:28115.

Player Count

Is pllm-test-1 busy?

Offline now for pllm-test-1, last seen 15 days 11 hours ago.

How does pllm-test-1 compare in the rankings?

Top 71% of all ranked servers, and #15,441 on seven-day player hours: pllm-test-1.

Settings

Which settings and rules are confirmed on pllm-test-1?

Nothing in pllm-test-1's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

What map is pllm-test-1 on?

Generated by the game: the procedural map on pllm-test-1.

Connect

Which steps join pllm-test-1?

Open the console in Rust with F1 after starting the game, then type client.connect 103.196.86.151:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp4
Max players Slots: 4.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.